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authorRay Molenkamp <github@lazydodo.com>2019-06-26 00:27:21 +0300
committerRay Molenkamp <github@lazydodo.com>2019-06-26 00:27:21 +0300
commit9ab0247b6efcf0659648d006b3d216d0fd708cae (patch)
treea533771b8642bebecb34a3975dfbb1a11231ad2a /source/blender/gpu/intern/gpu_texture.c
parent7037ff9204475ae4dd19926b55382d558fc12a62 (diff)
MSVC: Don't share pch between debug and release builds.
Precompiled headers were sharing the PCH file between debug and release builds which is 'bad'. Adding the configuration to the path fixes the issue. Reported on chat by @mano-wii
Diffstat (limited to 'source/blender/gpu/intern/gpu_texture.c')
0 files changed, 0 insertions, 0 deletions