diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-05-19 15:15:49 +0300 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2017-05-19 15:15:49 +0300 |
commit | 2383667a2e67aeb645792b52ad508c2fd2178202 (patch) | |
tree | 342e28eda77f010cdf9f42f13963e65990a5a4c9 /source/blender/gpu/intern/gpu_texture.c | |
parent | 3527739002407ac9b1698beb1cde58b0077e3b78 (diff) |
Remove reference to WITH_LEGACY_OPENGL
We only keep this as a way to get GPU_stubs to run, in case we want to do a
throughout cleanup in the codebase and want code using legacy calls to
fail to build.
Diffstat (limited to 'source/blender/gpu/intern/gpu_texture.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_texture.c | 16 |
1 files changed, 1 insertions, 15 deletions
diff --git a/source/blender/gpu/intern/gpu_texture.c b/source/blender/gpu/intern/gpu_texture.c index 12b0fb4c0e2..538ed93b0bf 100644 --- a/source/blender/gpu/intern/gpu_texture.c +++ b/source/blender/gpu/intern/gpu_texture.c @@ -428,9 +428,6 @@ static GPUTexture *GPU_texture_create_nD( glTexParameteri(tex->target_base, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(tex->target_base, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_R_TO_TEXTURE); glTexParameteri(tex->target_base, GL_TEXTURE_COMPARE_FUNC, GL_LEQUAL); -#ifdef WITH_LEGACY_OPENGL - glTexParameteri(tex->target_base, GL_DEPTH_TEXTURE_MODE, GL_INTENSITY); -#endif } else { glTexParameteri(tex->target_base, GL_TEXTURE_MIN_FILTER, GL_LINEAR); @@ -509,9 +506,6 @@ static GPUTexture *GPU_texture_cube_create( glTexParameteri(tex->target_base, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(tex->target_base, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_R_TO_TEXTURE); glTexParameteri(tex->target_base, GL_TEXTURE_COMPARE_FUNC, GL_LEQUAL); -#ifdef WITH_LEGACY_OPENGL - glTexParameteri(tex->target_base, GL_DEPTH_TEXTURE_MODE, GL_INTENSITY); -#endif } else { glTexParameteri(tex->target_base, GL_TEXTURE_MIN_FILTER, GL_LINEAR); @@ -564,7 +558,7 @@ GPUTexture *GPU_texture_from_blender(Image *ima, ImageUser *iuser, int textarget GPU_print_error_debug("Blender Texture Not Loaded"); } else { - GLint w, h, border; + GLint w, h; GLenum gettarget; @@ -576,16 +570,8 @@ GPUTexture *GPU_texture_from_blender(Image *ima, ImageUser *iuser, int textarget glBindTexture(textarget, tex->bindcode); glGetTexLevelParameteriv(gettarget, 0, GL_TEXTURE_WIDTH, &w); glGetTexLevelParameteriv(gettarget, 0, GL_TEXTURE_HEIGHT, &h); -#ifdef WITH_LEGACY_OPENGL - glGetTexLevelParameteriv(gettarget, 0, GL_TEXTURE_BORDER, &border); - - tex->w = w - border; - tex->h = h - border; -#else tex->w = w; tex->h = h; - UNUSED_VARS(border); -#endif } glBindTexture(textarget, 0); |