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author | Clément Foucault <foucault.clem@gmail.com> | 2019-07-09 13:46:20 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2019-07-09 15:34:56 +0300 |
commit | 7e34846176f3719fb9e03243a06aef40a2c29e5b (patch) | |
tree | a0fdeff06153770d98e6d178e8baf70d16fb3548 /source/blender/gpu/intern/gpu_texture.c | |
parent | db45aaafab8cc821b0e06a659de44f5fedbf847b (diff) |
Cleanup: GPU: Correct comment
Diffstat (limited to 'source/blender/gpu/intern/gpu_texture.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_texture.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_texture.c b/source/blender/gpu/intern/gpu_texture.c index 364bfc80505..dab17fcd72a 100644 --- a/source/blender/gpu/intern/gpu_texture.c +++ b/source/blender/gpu/intern/gpu_texture.c @@ -1460,7 +1460,7 @@ void *GPU_texture_read(GPUTexture *tex, eGPUDataFormat gpu_data_format, int mipl break; } - /* AMD Pro driver have a bug that write 2 bytes past buffer size + /* AMD Pro driver have a bug that write 8 bytes past buffer size * if the texture is big. (see T66573) */ void *buf = MEM_mallocN(buf_size + 8, "GPU_texture_read"); |