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authorCampbell Barton <ideasman42@gmail.com>2021-07-03 16:08:40 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-07-03 17:43:40 +0300
commit9b89de2571b0c3fa2276b5c2ae589e0ec831d1f5 (patch)
tree63f1007a5262b4d6f1c1a96734c521d836eb6fc6 /source/blender/gpu/intern/gpu_texture.cc
parent05f970847e12ce30e8c4c624677d94ae239ce2bc (diff)
Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXX
Also use doxy style function reference `#` prefix chars when referencing identifiers.
Diffstat (limited to 'source/blender/gpu/intern/gpu_texture.cc')
-rw-r--r--source/blender/gpu/intern/gpu_texture.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_texture.cc b/source/blender/gpu/intern/gpu_texture.cc
index de5a9f95b65..f7a4d672b02 100644
--- a/source/blender/gpu/intern/gpu_texture.cc
+++ b/source/blender/gpu/intern/gpu_texture.cc
@@ -600,7 +600,7 @@ void GPU_texture_py_reference_set(GPUTexture *tex, void **py_ref)
}
#endif
-/* TODO remove */
+/* TODO: remove. */
int GPU_texture_opengl_bindcode(const GPUTexture *tex)
{
return reinterpret_cast<const Texture *>(tex)->gl_bindcode_get();