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authorClément Foucault <foucault.clem@gmail.com>2020-09-02 02:25:32 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-09-05 18:49:14 +0300
commita92d77acf715f5a775e99b575cc8cc5238b11557 (patch)
tree1361ba0795758d8989a5ed87762822a32a47845b /source/blender/gpu/intern/gpu_texture.cc
parentf72c1c4547e5fab769c22652d9872192029ad7fe (diff)
GPUTexture: Add skeleton of the new GLTexture class
Diffstat (limited to 'source/blender/gpu/intern/gpu_texture.cc')
-rw-r--r--source/blender/gpu/intern/gpu_texture.cc44
1 files changed, 44 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_texture.cc b/source/blender/gpu/intern/gpu_texture.cc
index 0a22df96382..ced9ea5a498 100644
--- a/source/blender/gpu/intern/gpu_texture.cc
+++ b/source/blender/gpu/intern/gpu_texture.cc
@@ -46,6 +46,48 @@
#include "gpu_context_private.hh"
#include "gpu_framebuffer_private.hh"
+#include "gpu_texture_private.hh"
+
+namespace blender::gpu {
+
+/* -------------------------------------------------------------------- */
+/** \name Creation & Deletion
+ * \{ */
+
+Texture::Texture(const char *name)
+{
+ if (name) {
+ BLI_strncpy(name_, name, sizeof(name_));
+ }
+ else {
+ name_[0] = '\0';
+ }
+}
+
+Texture::~Texture()
+{
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Operation
+ * \{ */
+
+void Texture::attach_to(FrameBuffer *)
+{
+}
+
+/** \} */
+
+} // namespace blender::gpu
+
+/* -------------------------------------------------------------------- */
+/** \name C-API
+ * \{ */
+
+using namespace blender::gpu;
+
static struct GPUTextureGlobal {
/** Texture used in place of invalid textures (not loaded correctly, missing). */
GPUTexture *invalid_tex_1D;
@@ -2238,6 +2280,8 @@ void GPU_texture_get_mipmap_size(GPUTexture *tex, int lvl, int *size)
}
}
+/** \} */
+
/* -------------------------------------------------------------------- */
/** \name GPU Sampler Objects
*