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authorAnkit Meel <ankitjmeel@gmail.com>2020-10-01 21:21:01 +0300
committerAnkit Meel <ankitjmeel@gmail.com>2020-10-08 20:44:25 +0300
commita31a87f8943aa4029ff0f23a6dc46f5d0c895e8b (patch)
tree7a1e048fd7f6679815dfe5602398207defa1f6c6 /source/blender/gpu/intern/gpu_texture_private.hh
parent569510d7044043b42a3abfa55e739a89673ed14f (diff)
T81340: UBSan: load of value .. not valid for GPU enum type
The underlying type of the enum cannot be fixed here due to its usage in C code. All the values possible in the width of the underlying type are not valid for an enum. Only 0 to (2*max - 1) if all enumerators are unsigned. So the macro asks for the biggest value among the //listed// ones. If any enumerator C is set to say `A|B`, then C would be the maximum. (2*max-1) is used as the mask. The warnings (for each enum modified in this commit): GPU_vertex_buffer.h:43:1: runtime error: load of value 4294967291 which is not a valid value for type 'GPUVertBufStatus' https://github.com/llvm/llvm-project/commit/1c2c9867 Ref T81340 Reviewed By: fclem Differential Revision: https://developer.blender.org/D9067
Diffstat (limited to 'source/blender/gpu/intern/gpu_texture_private.hh')
-rw-r--r--source/blender/gpu/intern/gpu_texture_private.hh4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/intern/gpu_texture_private.hh b/source/blender/gpu/intern/gpu_texture_private.hh
index b489493c5c1..250dee62f96 100644
--- a/source/blender/gpu/intern/gpu_texture_private.hh
+++ b/source/blender/gpu/intern/gpu_texture_private.hh
@@ -42,7 +42,7 @@ typedef enum eGPUTextureFormatFlag {
GPU_FORMAT_DEPTH_STENCIL = (GPU_FORMAT_DEPTH | GPU_FORMAT_STENCIL),
} eGPUTextureFormatFlag;
-ENUM_OPERATORS(eGPUTextureFormatFlag)
+ENUM_OPERATORS(eGPUTextureFormatFlag, GPU_FORMAT_DEPTH_STENCIL)
typedef enum eGPUTextureType {
GPU_TEXTURE_1D = (1 << 0),
@@ -57,7 +57,7 @@ typedef enum eGPUTextureType {
GPU_TEXTURE_CUBE_ARRAY = (GPU_TEXTURE_CUBE | GPU_TEXTURE_ARRAY),
} eGPUTextureType;
-ENUM_OPERATORS(eGPUTextureType)
+ENUM_OPERATORS(eGPUTextureType, GPU_TEXTURE_CUBE_ARRAY)
#ifdef DEBUG
# define DEBUG_NAME_LEN 64