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author | Germano Cavalcante <germano.costa@ig.com.br> | 2021-02-17 16:48:08 +0300 |
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committer | Germano Cavalcante <germano.costa@ig.com.br> | 2021-02-17 18:27:19 +0300 |
commit | 4430e8a00810ca8df2fa20029c4cb8078e8cdbe6 (patch) | |
tree | acea8dc3d311f94c7cd5eabd36371bc76ec06b3f /source/blender/gpu/intern/gpu_texture_private.hh | |
parent | ec8c09f2aafdc7c13bb27c0f74e9def83c0400c7 (diff) |
Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
Diffstat (limited to 'source/blender/gpu/intern/gpu_texture_private.hh')
-rw-r--r-- | source/blender/gpu/intern/gpu_texture_private.hh | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/source/blender/gpu/intern/gpu_texture_private.hh b/source/blender/gpu/intern/gpu_texture_private.hh index 400a36559da..51a953e110d 100644 --- a/source/blender/gpu/intern/gpu_texture_private.hh +++ b/source/blender/gpu/intern/gpu_texture_private.hh @@ -384,15 +384,15 @@ inline int to_component_len(eGPUTextureFormat format) } } -inline size_t to_bytesize(eGPUTextureFormat tex_format, eGPUDataFormat data_format) +inline size_t to_bytesize(eGPUDataFormat data_format) { switch (data_format) { case GPU_DATA_UNSIGNED_BYTE: - return 1 * to_component_len(tex_format); + return 1; case GPU_DATA_FLOAT: case GPU_DATA_INT: case GPU_DATA_UNSIGNED_INT: - return 4 * to_component_len(tex_format); + return 4; case GPU_DATA_UNSIGNED_INT_24_8: case GPU_DATA_10_11_11_REV: return 4; @@ -402,6 +402,11 @@ inline size_t to_bytesize(eGPUTextureFormat tex_format, eGPUDataFormat data_form } } +inline size_t to_bytesize(eGPUTextureFormat tex_format, eGPUDataFormat data_format) +{ + return to_component_len(tex_format) * to_bytesize(data_format); +} + /* Definitely not complete, edit according to the gl specification. */ inline bool validate_data_format(eGPUTextureFormat tex_format, eGPUDataFormat data_format) { |