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authorGermano Cavalcante <germano.costa@ig.com.br>2021-02-17 16:48:08 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2021-02-17 18:27:19 +0300
commit4430e8a00810ca8df2fa20029c4cb8078e8cdbe6 (patch)
treeacea8dc3d311f94c7cd5eabd36371bc76ec06b3f /source/blender/gpu/intern/gpu_texture_private.hh
parentec8c09f2aafdc7c13bb27c0f74e9def83c0400c7 (diff)
Python: gpu module: add new submodules and types
This commit extends the gpu python API with: ``` gpu.types.Buffer #"__init__", "to_list" gpu.types.GPUTexture #"__init__", "clear", "read", "format" gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext") gpu.types.GPUUniformBuf #"__init__", "update" gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set" ``` Add these methods to existing objects: ``` gpu.types.GPUShader #"uniform_sample", "uniform_buffer" ``` Maniphest Tasks: T80481 Differential Revision: https://developer.blender.org/D8826
Diffstat (limited to 'source/blender/gpu/intern/gpu_texture_private.hh')
-rw-r--r--source/blender/gpu/intern/gpu_texture_private.hh11
1 files changed, 8 insertions, 3 deletions
diff --git a/source/blender/gpu/intern/gpu_texture_private.hh b/source/blender/gpu/intern/gpu_texture_private.hh
index 400a36559da..51a953e110d 100644
--- a/source/blender/gpu/intern/gpu_texture_private.hh
+++ b/source/blender/gpu/intern/gpu_texture_private.hh
@@ -384,15 +384,15 @@ inline int to_component_len(eGPUTextureFormat format)
}
}
-inline size_t to_bytesize(eGPUTextureFormat tex_format, eGPUDataFormat data_format)
+inline size_t to_bytesize(eGPUDataFormat data_format)
{
switch (data_format) {
case GPU_DATA_UNSIGNED_BYTE:
- return 1 * to_component_len(tex_format);
+ return 1;
case GPU_DATA_FLOAT:
case GPU_DATA_INT:
case GPU_DATA_UNSIGNED_INT:
- return 4 * to_component_len(tex_format);
+ return 4;
case GPU_DATA_UNSIGNED_INT_24_8:
case GPU_DATA_10_11_11_REV:
return 4;
@@ -402,6 +402,11 @@ inline size_t to_bytesize(eGPUTextureFormat tex_format, eGPUDataFormat data_form
}
}
+inline size_t to_bytesize(eGPUTextureFormat tex_format, eGPUDataFormat data_format)
+{
+ return to_component_len(tex_format) * to_bytesize(data_format);
+}
+
/* Definitely not complete, edit according to the gl specification. */
inline bool validate_data_format(eGPUTextureFormat tex_format, eGPUDataFormat data_format)
{