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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-09-24 19:46:51 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-09-24 19:48:29 +0300
commit342e73f90fc5c41af8db3a6e3dfdf1746f7f5bc4 (patch)
tree47fdb91d8e16b1c89f9ca358cb0172e862905ee1 /source/blender/gpu/intern/gpu_uniformbuffer.c
parent9682e43bf9e078165b3d4d52c6a19c430ec2cbf2 (diff)
Spelling fixes in comments and descriptions (2.8 changes), patch by luzpaz.
Differential Revision: https://developer.blender.org/D3719
Diffstat (limited to 'source/blender/gpu/intern/gpu_uniformbuffer.c')
-rw-r--r--source/blender/gpu/intern/gpu_uniformbuffer.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_uniformbuffer.c b/source/blender/gpu/intern/gpu_uniformbuffer.c
index 82b82d622a4..9bc3727bb03 100644
--- a/source/blender/gpu/intern/gpu_uniformbuffer.c
+++ b/source/blender/gpu/intern/gpu_uniformbuffer.c
@@ -291,7 +291,7 @@ static void gpu_uniformbuffer_inputs_sort(ListBase *inputs)
while (link != NULL && ((GPUInput *)link->data)->type == GPU_VEC3) {
LinkData *link_next = link->next;
- /* If GPU_VEC3 is followed by nothing or a GPU_FLOAT, no need for aligment. */
+ /* If GPU_VEC3 is followed by nothing or a GPU_FLOAT, no need for alignment. */
if ((link_next == NULL) ||
((GPUInput *)link_next->data)->type == GPU_FLOAT)
{