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author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-09-24 19:46:51 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-09-24 19:48:29 +0300 |
commit | 342e73f90fc5c41af8db3a6e3dfdf1746f7f5bc4 (patch) | |
tree | 47fdb91d8e16b1c89f9ca358cb0172e862905ee1 /source/blender/gpu/intern/gpu_vertex_buffer.c | |
parent | 9682e43bf9e078165b3d4d52c6a19c430ec2cbf2 (diff) |
Spelling fixes in comments and descriptions (2.8 changes), patch by luzpaz.
Differential Revision: https://developer.blender.org/D3719
Diffstat (limited to 'source/blender/gpu/intern/gpu_vertex_buffer.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_vertex_buffer.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_vertex_buffer.c b/source/blender/gpu/intern/gpu_vertex_buffer.c index 05100b8a23f..b6058a2cb79 100644 --- a/source/blender/gpu/intern/gpu_vertex_buffer.c +++ b/source/blender/gpu/intern/gpu_vertex_buffer.c @@ -155,7 +155,7 @@ void GPU_vertbuf_data_resize(GPUVertBuf *verts, uint v_len) /* Set vertex count but does not change allocation. * Only this many verts will be uploaded to the GPU and rendered. - * This is usefull for streaming data. */ + * This is useful for streaming data. */ void GPU_vertbuf_vertex_count_set(GPUVertBuf *verts, uint v_len) { #if TRUST_NO_ONE |