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authorJacques Lucke <jacques@blender.org>2022-09-01 20:59:55 +0300
committerJacques Lucke <jacques@blender.org>2022-09-01 20:59:55 +0300
commit16adfff1c67a85ef52ed2a97261a6e63df8abb26 (patch)
treee49ddd4b5e9ddd5b9b0bb209b621bff4730e59ac /source/blender/gpu/intern/gpu_vertex_format.cc
parent9a86255da8dcf0737dd664abf153c2544803788b (diff)
Cleanup: make format
Diffstat (limited to 'source/blender/gpu/intern/gpu_vertex_format.cc')
-rw-r--r--source/blender/gpu/intern/gpu_vertex_format.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_vertex_format.cc b/source/blender/gpu/intern/gpu_vertex_format.cc
index 2463dc2ae06..c16c06c1421 100644
--- a/source/blender/gpu/intern/gpu_vertex_format.cc
+++ b/source/blender/gpu/intern/gpu_vertex_format.cc
@@ -402,7 +402,7 @@ void GPU_vertformat_from_shader(GPUVertFormat *format, const struct GPUShader *g
GPU_vertformat_clear(format);
uint attr_len = GPU_shader_get_attribute_len(gpushader);
- int location_test = 0, attrs_added = 0;;
+ int location_test = 0, attrs_added = 0;
while (attrs_added < attr_len) {
char name[256];
Type gpu_type;