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author | Clément Foucault <foucault.clem@gmail.com> | 2020-09-12 20:48:52 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-09-12 20:48:52 +0300 |
commit | 2e4569abbc6aa19d166ed083c04e046fdc19fce5 (patch) | |
tree | a924894164afd7337e3d272e0e8ef4cedbf49250 /source/blender/gpu/intern/gpu_vertex_format.cc | |
parent | fe5efccd8fb6ce2a7e5e858e3f8becf5f98bb087 (diff) |
Fix remaining GL calls/type preventing from building due to recent cleanup
Diffstat (limited to 'source/blender/gpu/intern/gpu_vertex_format.cc')
-rw-r--r-- | source/blender/gpu/intern/gpu_vertex_format.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_vertex_format.cc b/source/blender/gpu/intern/gpu_vertex_format.cc index ac8439167e3..3b0aa055588 100644 --- a/source/blender/gpu/intern/gpu_vertex_format.cc +++ b/source/blender/gpu/intern/gpu_vertex_format.cc @@ -70,7 +70,7 @@ static uint comp_sz(GPUVertCompType type) #if TRUST_NO_ONE assert(type <= GPU_COMP_F32); /* other types have irregular sizes (not bytes) */ #endif - const GLubyte sizes[] = {1, 1, 2, 2, 4, 4, 4}; + const uint sizes[] = {1, 1, 2, 2, 4, 4, 4}; return sizes[type]; } |