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author | Jeroen Bakker <j.bakker@atmind.nl> | 2020-04-14 10:33:15 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2020-04-16 09:34:55 +0300 |
commit | a703bbb4d71c200aa02d7bdc741ad3b5cab38509 (patch) | |
tree | 4a9a62070a2ecc7b153d1ccf39612a4dcf7af86e /source/blender/gpu/intern/gpu_viewport.c | |
parent | ef19cd395fab3273e876010db1f2858df5d2f93f (diff) |
Fix T75567: Paint Mode Wireframe Incorrect
The loop normal VBO is used in two manners. In edit mode to draw the
edge normals. And in paint mode to draw the wireframe. This commit
checks which VBO is needed and build the correct one.
This allows show the wireframe correct in paint mode, when the object is
subdivided.
Reviewed By: Clément Foucault
Differential Revision: https://developer.blender.org/D7419
Diffstat (limited to 'source/blender/gpu/intern/gpu_viewport.c')
0 files changed, 0 insertions, 0 deletions