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authorCampbell Barton <campbell@blender.org>2022-01-28 05:59:08 +0300
committerCampbell Barton <campbell@blender.org>2022-01-28 06:52:47 +0300
commit9f6b19526de8b69bf8015b835f358dd8c2eb6449 (patch)
treee14530ca6a360aba16181b6d64a0f48acf6e0efc /source/blender/gpu/intern
parent7475012e24ad02c116ad2dcdcd7b36ca60f62103 (diff)
Cleanup: spelling in comments
Also minor wording improvements.
Diffstat (limited to 'source/blender/gpu/intern')
-rw-r--r--source/blender/gpu/intern/gpu_shader_dependency.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_shader_dependency.cc b/source/blender/gpu/intern/gpu_shader_dependency.cc
index e8c9a1e6e52..3965d796647 100644
--- a/source/blender/gpu/intern/gpu_shader_dependency.cc
+++ b/source/blender/gpu/intern/gpu_shader_dependency.cc
@@ -199,7 +199,7 @@ struct GPUSource {
*
* IMPORTANT: This has some requirements:
* - Enums needs to have underlying types specified to uint32_t to make them usable in UBO/SSBO.
- * - All values needs to be specified using constant literals to avoid compiler differencies.
+ * - All values needs to be specified using constant literals to avoid compiler differences.
* - All values needs to have the 'u' suffix to avoid GLSL compiler errors.
*/
void enum_preprocess(void)