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authorClément Foucault <foucault.clem@gmail.com>2019-08-22 17:04:25 +0300
committerClément Foucault <foucault.clem@gmail.com>2019-09-05 18:37:50 +0300
commitd8aaf25c23fa10ee121dc4fdd1cafe544bcca355 (patch)
treeb5a16157beac22e4b474c699c1ce25f3d8c5be51 /source/blender/gpu/intern
parentca58936f2ff2b14a649722be20d98f8fa35831ff (diff)
Eevee: Shadow map refactor
Reviewed By: brecht Differential Revision: http://developer.blender.org/D5659
Diffstat (limited to 'source/blender/gpu/intern')
-rw-r--r--source/blender/gpu/intern/gpu_framebuffer.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_framebuffer.c b/source/blender/gpu/intern/gpu_framebuffer.c
index 7d096058e4c..2930b6d13cc 100644
--- a/source/blender/gpu/intern/gpu_framebuffer.c
+++ b/source/blender/gpu/intern/gpu_framebuffer.c
@@ -46,8 +46,9 @@ typedef enum {
GPU_FB_COLOR_ATTACHMENT2,
GPU_FB_COLOR_ATTACHMENT3,
GPU_FB_COLOR_ATTACHMENT4,
+ GPU_FB_COLOR_ATTACHMENT5,
/* Number of maximum output slots.
- * We support 5 outputs for now (usually we wouldn't need more to preserve fill rate). */
+ * We support 6 outputs for now (usually we wouldn't need more to preserve fill rate). */
/* Keep in mind that GL max is GL_MAX_DRAW_BUFFERS and is at least 8, corresponding to
* the maximum number of COLOR attachments specified by glDrawBuffers. */
GPU_FB_MAX_ATTACHEMENT,
@@ -82,6 +83,7 @@ static GLenum convert_attachment_type_to_gl(GPUAttachmentType type)
[GPU_FB_COLOR_ATTACHMENT2] = GL_COLOR_ATTACHMENT2,
[GPU_FB_COLOR_ATTACHMENT3] = GL_COLOR_ATTACHMENT3,
[GPU_FB_COLOR_ATTACHMENT4] = GL_COLOR_ATTACHMENT4,
+ [GPU_FB_COLOR_ATTACHMENT5] = GL_COLOR_ATTACHMENT5,
};
return table[type];
}