diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-06-24 08:56:58 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2021-06-24 08:59:34 +0300 |
commit | 4b9ff3cd42be427e478743648e9951bf8c189a04 (patch) | |
tree | b0cb1462a8fdae38df4a0a1067349f3118d56a43 /source/blender/gpu/intern | |
parent | 2e99a74df9ecfa18c4081cdcc82227e2e24f14b1 (diff) |
Cleanup: comment blocks, trailing space in comments
Diffstat (limited to 'source/blender/gpu/intern')
-rw-r--r-- | source/blender/gpu/intern/gpu_index_buffer_private.hh | 2 | ||||
-rw-r--r-- | source/blender/gpu/intern/gpu_select_pick.c | 2 | ||||
-rw-r--r-- | source/blender/gpu/intern/gpu_vertex_buffer.cc | 2 | ||||
-rw-r--r-- | source/blender/gpu/intern/gpu_vertex_format.cc | 9 |
4 files changed, 8 insertions, 7 deletions
diff --git a/source/blender/gpu/intern/gpu_index_buffer_private.hh b/source/blender/gpu/intern/gpu_index_buffer_private.hh index e8a47417604..ed7dd830c8c 100644 --- a/source/blender/gpu/intern/gpu_index_buffer_private.hh +++ b/source/blender/gpu/intern/gpu_index_buffer_private.hh @@ -51,7 +51,7 @@ class IndexBuf { protected: /** Type of indices used inside this buffer. */ GPUIndexBufType index_type_ = GPU_INDEX_U32; - /** Offset in this buffer to the first index to render. Is 0 if not a subrange. */ + /** Offset in this buffer to the first index to render. Is 0 if not a subrange. */ uint32_t index_start_ = 0; /** Number of indices to render. */ uint32_t index_len_ = 0; diff --git a/source/blender/gpu/intern/gpu_select_pick.c b/source/blender/gpu/intern/gpu_select_pick.c index 89c94fd3ba5..3f9da50a2eb 100644 --- a/source/blender/gpu/intern/gpu_select_pick.c +++ b/source/blender/gpu/intern/gpu_select_pick.c @@ -484,7 +484,7 @@ bool gpu_select_pick_load_id(uint id, bool end) GPUFrameBuffer *fb = GPU_framebuffer_active_get(); GPU_framebuffer_read_depth( fb, UNPACK4(ps->gl.clip_readpixels), GPU_DATA_UINT, ps->gl.rect_depth_test->buf); - /* perform initial check since most cases the array remains unchanged */ + /* Perform initial check since most cases the array remains unchanged. */ bool do_pass = false; if (g_pick_state.mode == GPU_SELECT_PICK_ALL) { diff --git a/source/blender/gpu/intern/gpu_vertex_buffer.cc b/source/blender/gpu/intern/gpu_vertex_buffer.cc index 3ecbb740a0c..2c21d2bf9af 100644 --- a/source/blender/gpu/intern/gpu_vertex_buffer.cc +++ b/source/blender/gpu/intern/gpu_vertex_buffer.cc @@ -229,7 +229,7 @@ void GPU_vertbuf_attr_fill(GPUVertBuf *verts_, uint a_idx, const void *data) GPU_vertbuf_attr_fill_stride(verts_, a_idx, stride, data); } -/** Fills a whole vertex (all attributes). Data must match packed layout. */ +/** Fills a whole vertex (all attributes). Data must match packed layout. */ void GPU_vertbuf_vert_set(GPUVertBuf *verts_, uint v_idx, const void *data) { VertBuf *verts = unwrap(verts_); diff --git a/source/blender/gpu/intern/gpu_vertex_format.cc b/source/blender/gpu/intern/gpu_vertex_format.cc index 8498da11507..d36a6761cfc 100644 --- a/source/blender/gpu/intern/gpu_vertex_format.cc +++ b/source/blender/gpu/intern/gpu_vertex_format.cc @@ -306,7 +306,8 @@ void GPU_vertformat_safe_attr_name(const char *attr_name, char *r_safe_name, uin #endif } -/* Make attribute layout non-interleaved. +/** + * Make attribute layout non-interleaved. * Warning! This does not change data layout! * Use direct buffer access to fill the data. * This is for advanced usage. @@ -314,11 +315,11 @@ void GPU_vertformat_safe_attr_name(const char *attr_name, char *r_safe_name, uin * De-interleaved data means all attribute data for each attribute * is stored continuously like this: * 000011112222 - * instead of : + * instead of: * 012012012012 * - * Note this is per attribute de-interleaving, NOT per component. - * */ + * \note This is per attribute de-interleaving, NOT per component. + */ void GPU_vertformat_deinterleave(GPUVertFormat *format) { /* Ideally we should change the stride and offset here. This would allow |