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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2020-02-06 15:05:45 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2020-02-06 15:36:39 +0300
commit62ca9bcd0a7ff6fe52e359521369fc8b063d082a (patch)
tree7aae08f2a67b3ca12e01e524e3759ae226adf936 /source/blender/gpu/intern
parentdd00e8ecd642cafc6294ec7f0f31c5e0e0fe9870 (diff)
Cleanup: refactor default materials and shader nodes
Diffstat (limited to 'source/blender/gpu/intern')
-rw-r--r--source/blender/gpu/intern/gpu_codegen.c8
-rw-r--r--source/blender/gpu/intern/gpu_material.c4
2 files changed, 5 insertions, 7 deletions
diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c
index a7dd34a5f96..3f7a5962efc 100644
--- a/source/blender/gpu/intern/gpu_codegen.c
+++ b/source/blender/gpu/intern/gpu_codegen.c
@@ -38,6 +38,8 @@
#include "BLI_ghash.h"
#include "BLI_threads.h"
+#include "BKE_material.h"
+
#include "PIL_time.h"
#include "GPU_extensions.h"
@@ -384,11 +386,7 @@ void gpu_codegen_init(void)
void gpu_codegen_exit(void)
{
- extern Material defmaterial; /* render module abuse... */
-
- if (defmaterial.gpumaterial.first) {
- GPU_material_free(&defmaterial.gpumaterial);
- }
+ BKE_material_defaults_free_gpu();
if (FUNCTION_HASH) {
BLI_ghash_free(FUNCTION_HASH, NULL, MEM_freeN);
diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c
index 2e3a0a8df27..2f52aea2c91 100644
--- a/source/blender/gpu/intern/gpu_material.c
+++ b/source/blender/gpu/intern/gpu_material.c
@@ -40,6 +40,7 @@
#include "BLI_ghash.h"
#include "BKE_main.h"
+#include "BKE_material.h"
#include "BKE_node.h"
#include "BKE_scene.h"
@@ -778,7 +779,6 @@ void GPU_materials_free(Main *bmain)
{
Material *ma;
World *wo;
- extern Material defmaterial;
for (ma = bmain->materials.first; ma; ma = ma->id.next) {
GPU_material_free(&ma->gpumaterial);
@@ -788,5 +788,5 @@ void GPU_materials_free(Main *bmain)
GPU_material_free(&wo->gpumaterial);
}
- GPU_material_free(&defmaterial.gpumaterial);
+ BKE_material_defaults_free_gpu();
}