diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-12-14 17:20:33 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-12-14 17:29:16 +0300 |
commit | e67f7e922cfe6742753944fa1bf4ace358b382a7 (patch) | |
tree | 8f3c3925532b1f8e8a7d7883ba3b3460e18e13f5 /source/blender/gpu/intern | |
parent | 1e18efa1df1ad999303143156e0742d97d4c86bb (diff) |
Attempt to sanitize node tree deletion
Make it explicit when freeing node tree which is owned by other
ID or when freeing node tree which is outside of a bmain.
Diffstat (limited to 'source/blender/gpu/intern')
-rw-r--r-- | source/blender/gpu/intern/gpu_material.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c index 746ba96abf7..e4a55943999 100644 --- a/source/blender/gpu/intern/gpu_material.c +++ b/source/blender/gpu/intern/gpu_material.c @@ -714,7 +714,7 @@ GPUMaterial *GPU_material_from_nodetree( /* Only free after GPU_pass_shader_get where GPUUniformBuffer * read data from the local tree. */ - ntreeFreeTree(localtree); + ntreeFreeLocalTree(localtree); MEM_freeN(localtree); /* note that even if building the shader fails in some way, we still keep |