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authorGermano Cavalcante <germano.costa@ig.com.br>2021-04-30 17:20:39 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2021-04-30 17:20:39 +0300
commit2bd9a28ff8d7a7bcb5481b8f9e029959b8b055e8 (patch)
tree769b76c96d80d987e16f80bb307fa4cf87b3a5bb /source/blender/gpu/intern
parenta711aa5b3c715da29546d860f4fde24c27e34593 (diff)
Cleanup: Rename `#if GPU_USE_PY_REFERENCES` to `#ifndef GPU_NO_USE_PY_REFERENCES`
This is safer for incremental build. And there was already a macro `GPU_USE_PY_REFERENCES` used elsewhere.
Diffstat (limited to 'source/blender/gpu/intern')
-rw-r--r--source/blender/gpu/intern/gpu_framebuffer.cc4
-rw-r--r--source/blender/gpu/intern/gpu_framebuffer_private.hh2
-rw-r--r--source/blender/gpu/intern/gpu_texture.cc4
-rw-r--r--source/blender/gpu/intern/gpu_texture_private.hh2
4 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/gpu/intern/gpu_framebuffer.cc b/source/blender/gpu/intern/gpu_framebuffer.cc
index 487835a9d35..1293cc0953d 100644
--- a/source/blender/gpu/intern/gpu_framebuffer.cc
+++ b/source/blender/gpu/intern/gpu_framebuffer.cc
@@ -72,7 +72,7 @@ FrameBuffer::~FrameBuffer()
}
}
-#if USE_PY_REFERENCES
+#ifndef GPU_NO_USE_PY_REFERENCES
if (this->py_ref) {
*this->py_ref = nullptr;
}
@@ -479,7 +479,7 @@ void GPU_framebuffer_recursive_downsample(GPUFrameBuffer *gpu_fb,
unwrap(gpu_fb)->recursive_downsample(max_lvl, callback, userData);
}
-#if USE_PY_REFERENCES
+#ifndef GPU_NO_USE_PY_REFERENCES
void **GPU_framebuffer_py_reference_get(GPUFrameBuffer *gpu_fb)
{
return unwrap(gpu_fb)->py_ref;
diff --git a/source/blender/gpu/intern/gpu_framebuffer_private.hh b/source/blender/gpu/intern/gpu_framebuffer_private.hh
index d6a30677840..ab4e22ebb80 100644
--- a/source/blender/gpu/intern/gpu_framebuffer_private.hh
+++ b/source/blender/gpu/intern/gpu_framebuffer_private.hh
@@ -100,7 +100,7 @@ class FrameBuffer {
bool scissor_test_ = false;
bool dirty_state_ = true;
-#if USE_PY_REFERENCES
+#ifndef GPU_NO_USE_PY_REFERENCES
public:
/**
* Reference of a pointer that needs to be cleaned when deallocating the frame-buffer.
diff --git a/source/blender/gpu/intern/gpu_texture.cc b/source/blender/gpu/intern/gpu_texture.cc
index b0b0fb970d7..997064e82a2 100644
--- a/source/blender/gpu/intern/gpu_texture.cc
+++ b/source/blender/gpu/intern/gpu_texture.cc
@@ -61,7 +61,7 @@ Texture::~Texture()
}
}
-#if USE_PY_REFERENCES
+#ifndef GPU_NO_USE_PY_REFERENCES
if (this->py_ref) {
*this->py_ref = nullptr;
}
@@ -587,7 +587,7 @@ bool GPU_texture_array(const GPUTexture *tex)
return (reinterpret_cast<const Texture *>(tex)->type_get() & GPU_TEXTURE_ARRAY) != 0;
}
-#if USE_PY_REFERENCES
+#ifndef GPU_NO_USE_PY_REFERENCES
void **GPU_texture_py_reference_get(GPUTexture *tex)
{
return unwrap(tex)->py_ref;
diff --git a/source/blender/gpu/intern/gpu_texture_private.hh b/source/blender/gpu/intern/gpu_texture_private.hh
index 9f185e03493..a8f2e482bdd 100644
--- a/source/blender/gpu/intern/gpu_texture_private.hh
+++ b/source/blender/gpu/intern/gpu_texture_private.hh
@@ -80,7 +80,7 @@ class Texture {
int refcount = 1;
/** Width & Height (of source data), optional. */
int src_w = 0, src_h = 0;
-#if USE_PY_REFERENCES
+#ifndef GPU_NO_USE_PY_REFERENCES
/**
* Reference of a pointer that needs to be cleaned when deallocating the texture.
* Points to #BPyGPUTexture.tex