diff options
author | Jacques Lucke <jacques@blender.org> | 2020-05-08 19:16:39 +0300 |
---|---|---|
committer | Jacques Lucke <jacques@blender.org> | 2020-05-08 19:22:41 +0300 |
commit | 6f985574b775882075f48f59835bc5a42b1374dd (patch) | |
tree | b68afdd1a5ef313ef13ad7d7ed46b6f6f92e8000 /source/blender/gpu/intern | |
parent | 0d0dcfd64343930ba66e70c400cbd66f20a85b4f (diff) |
Cleanup: take includes out of 'extern "C"' blocks
Surrounding includes with an 'extern "C"' block is not necessary anymore.
Also that made it harder to add any C++ code to some headers, or include headers
that have "optional" C++ code like `MEM_guardedalloc.h`.
I tested compilation on linux and windows (and got help from @LazyDodo).
If this still breaks compilation due to some linker error, the header containing
the symbol in question is probably missing an 'extern "C"' block.
Differential Revision: https://developer.blender.org/D7653
Diffstat (limited to 'source/blender/gpu/intern')
-rw-r--r-- | source/blender/gpu/intern/gpu_batch_private.h | 8 | ||||
-rw-r--r-- | source/blender/gpu/intern/gpu_context_private.h | 4 |
2 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/gpu/intern/gpu_batch_private.h b/source/blender/gpu/intern/gpu_batch_private.h index 42cfc1e2a5c..58d1810ac7a 100644 --- a/source/blender/gpu/intern/gpu_batch_private.h +++ b/source/blender/gpu/intern/gpu_batch_private.h @@ -27,14 +27,14 @@ #ifndef __GPU_BATCH_PRIVATE_H__ #define __GPU_BATCH_PRIVATE_H__ -#ifdef __cplusplus -extern "C" { -#endif - #include "GPU_batch.h" #include "GPU_context.h" #include "GPU_shader_interface.h" +#ifdef __cplusplus +extern "C" { +#endif + void gpu_batch_remove_interface_ref(GPUBatch *batch, const GPUShaderInterface *interface); #ifdef __cplusplus diff --git a/source/blender/gpu/intern/gpu_context_private.h b/source/blender/gpu/intern/gpu_context_private.h index c9379e5433f..f64cdf439a1 100644 --- a/source/blender/gpu/intern/gpu_context_private.h +++ b/source/blender/gpu/intern/gpu_context_private.h @@ -26,12 +26,12 @@ #ifndef __GPU_CONTEXT_PRIVATE_H__ #define __GPU_CONTEXT_PRIVATE_H__ +#include "GPU_context.h" + #ifdef __cplusplus extern "C" { #endif -#include "GPU_context.h" - struct GPUFrameBuffer; GLuint GPU_vao_default(void); |