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author | Lukas Stockner <lukas.stockner@freenet.de> | 2017-05-10 23:39:43 +0300 |
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committer | Lukas Stockner <lukas.stockner@freenet.de> | 2017-05-10 23:39:43 +0300 |
commit | b82954f6f4e17c201859f9f15b2d73bd11fb68f2 (patch) | |
tree | 93fcbba717c6d0dd601b115ba16ad1c4644bc95b /source/blender/gpu/intern | |
parent | 42c346028f535968dfb90ca446e794dd2bc874f9 (diff) |
Fix T51455: Render Layers in compositor from a different scene not working
The code only updated nodes in the nodetree of the scene to which the render layer belongs. Therefore, when using scene B in the compositor setup of scene A, A's node wouldn't be updated.
With this fix, the update function loops over all scenes and checks them for relevant nodes.
Diffstat (limited to 'source/blender/gpu/intern')
0 files changed, 0 insertions, 0 deletions