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authorClément Foucault <foucault.clem@gmail.com>2020-09-05 03:55:22 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-09-05 18:49:14 +0300
commit8e4c0efbe36a1470efea2919053b58096e662f2b (patch)
tree5ca301084701f9c9093a543d67c489f451b6aafb /source/blender/gpu/intern
parentab95cdaba970a30127d804bd1e66ad25ab021ec1 (diff)
Cleanup: GPUTexture: Move debug messages outside of creation function
# Conflicts: # source/blender/gpu/intern/gpu_framebuffer.cc
Diffstat (limited to 'source/blender/gpu/intern')
-rw-r--r--source/blender/gpu/intern/gpu_texture.cc1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_texture.cc b/source/blender/gpu/intern/gpu_texture.cc
index 914aa8617a9..bdbf623a391 100644
--- a/source/blender/gpu/intern/gpu_texture.cc
+++ b/source/blender/gpu/intern/gpu_texture.cc
@@ -325,7 +325,6 @@ GPUTexture *GPU_texture_create_error(int dimension, bool is_array)
type = (dimension == 2) ? (is_array ? GPU_TEXTURE_2D_ARRAY : GPU_TEXTURE_2D) : type;
type = (dimension == 1) ? (is_array ? GPU_TEXTURE_1D_ARRAY : GPU_TEXTURE_1D) : type;
- fprintf(stderr, "GPUTexture: Blender Texture Not Loaded!");
return gpu_texture_create("invalid_tex", w, h, d, type, 1, GPU_RGBA8, pixel);
}