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authorHans Goudey <h.goudey@me.com>2022-08-30 00:55:26 +0300
committerHans Goudey <h.goudey@me.com>2022-08-30 00:55:26 +0300
commit71b660571a1fe832a81eae71ed571083c3110de3 (patch)
tree91fcc9b2123f46482039bd34c39ab07e30643d19 /source/blender/gpu/intern
parentdc92c5766f3d74071d736ae3a3d41a03a6ff2352 (diff)
Sculpt: Avoid creating mask and face set when remeshing
If these layers didn't exist on the original mesh, they would be created from scratch and transferred anyway. That is inefficient because all the work is pointless, and because creating these layers could slow down subsequent sculpt operations.
Diffstat (limited to 'source/blender/gpu/intern')
0 files changed, 0 insertions, 0 deletions