diff options
author | Hans Goudey <h.goudey@me.com> | 2022-08-31 19:49:35 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-08-31 20:06:13 +0300 |
commit | 91d9f46aecacab60d747b757cf57ecdc1b18913a (patch) | |
tree | 85f0adae90cf5adde5bf6763c6c33de15c85f7c3 /source/blender/gpu/intern | |
parent | fae955fdb11e49d8c2fad29da6546038ae7386db (diff) |
Cleanup: Use const for node data in compositor
Push the const usage a bit further for compositor nodes, so that they
are more explicit about not modifying original nodes from the editor.
Differential Revision: https://developer.blender.org/D15822
Diffstat (limited to 'source/blender/gpu/intern')
-rw-r--r-- | source/blender/gpu/intern/gpu_node_graph.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/gpu/intern/gpu_node_graph.c b/source/blender/gpu/intern/gpu_node_graph.c index 377cbc53893..db8d55ec196 100644 --- a/source/blender/gpu/intern/gpu_node_graph.c +++ b/source/blender/gpu/intern/gpu_node_graph.c @@ -179,7 +179,7 @@ static const char *gpu_uniform_set_function_from_type(eNodeSocketDatatype type) * This is called for the input/output sockets that are not connected. */ static GPUNodeLink *gpu_uniformbuffer_link(GPUMaterial *mat, - bNode *node, + const bNode *node, GPUNodeStack *stack, const int index, const eNodeSocketInOut in_out) @@ -214,7 +214,7 @@ static GPUNodeLink *gpu_uniformbuffer_link(GPUMaterial *mat, } static void gpu_node_input_socket( - GPUMaterial *material, bNode *bnode, GPUNode *node, GPUNodeStack *sock, const int index) + GPUMaterial *material, const bNode *bnode, GPUNode *node, GPUNodeStack *sock, const int index) { if (sock->link) { gpu_node_input_link(node, sock->link, sock->type); @@ -652,7 +652,7 @@ bool GPU_link(GPUMaterial *mat, const char *name, ...) } static bool gpu_stack_link_v(GPUMaterial *material, - bNode *bnode, + const bNode *bnode, const char *name, GPUNodeStack *in, GPUNodeStack *out, @@ -724,7 +724,7 @@ static bool gpu_stack_link_v(GPUMaterial *material, } bool GPU_stack_link(GPUMaterial *material, - bNode *bnode, + const bNode *bnode, const char *name, GPUNodeStack *in, GPUNodeStack *out, |