diff options
author | Antony Riakiotakis <kalast@gmail.com> | 2015-02-27 16:47:39 +0300 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2015-02-27 16:47:39 +0300 |
commit | 15957a9e4d640af223b0ff0b893139d436cab7fb (patch) | |
tree | 4fb2bdfa63a09b7d2d4cf807a044c160f3e90a75 /source/blender/gpu/intern | |
parent | 55e7d726c4bbe3a27a0ad7ccd0d88de19e8e10bf (diff) |
Get rid of gluScaleImage in our game engine as well.
Diffstat (limited to 'source/blender/gpu/intern')
-rw-r--r-- | source/blender/gpu/intern/gpu_draw.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c index aa4a84abc2a..3ed7253d309 100644 --- a/source/blender/gpu/intern/gpu_draw.c +++ b/source/blender/gpu/intern/gpu_draw.c @@ -983,7 +983,7 @@ static bool GPU_check_scaled_image(ImBuf *ibuf, Image *ima, float *frect, int x, if (rectw + x > x_limit) rectw--; if (recth + y > y_limit) recth--; - /* float rectangles are already continuous in memory so we can use gluScaleImage */ + /* float rectangles are already continuous in memory so we can use IMB_scaleImBuf */ if (frect) { ImBuf *ibuf = IMB_allocFromBuffer(NULL, frect, w, h); IMB_scaleImBuf(ibuf, rectw, recth); |