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author | Campbell Barton <ideasman42@gmail.com> | 2015-04-27 18:03:28 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2015-04-27 18:18:50 +0300 |
commit | 8d8d1939fab72cee068be81dac84679cac42cee6 (patch) | |
tree | 389fe5904e978bb13e0b60cb997892b69d940f4d /source/blender/gpu/intern | |
parent | c760c0dbb3b768c54e0ac81ec318cac94503b81b (diff) |
Cleanup: use bool for mipmap args
Diffstat (limited to 'source/blender/gpu/intern')
-rw-r--r-- | source/blender/gpu/intern/gpu_draw.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c index 7d41746659f..a31e90f0dfe 100644 --- a/source/blender/gpu/intern/gpu_draw.c +++ b/source/blender/gpu/intern/gpu_draw.c @@ -239,8 +239,8 @@ static struct GPUTextureState { int curtileYRep, tileYRep; Image *ima, *curima; - int domipmap, linearmipmap; - int texpaint; /* store this so that new images created while texture painting won't be set to mipmapped */ + bool domipmap, linearmipmap; + bool texpaint; /* store this so that new images created while texture painting won't be set to mipmapped */ int alphablend; float anisotropic; @@ -281,33 +281,33 @@ static void gpu_generate_mipmap(GLenum target) glDisable(target); } -void GPU_set_mipmap(int mipmap) +void GPU_set_mipmap(bool mipmap) { - if (GTS.domipmap != (mipmap != 0)) { + if (GTS.domipmap != mipmap) { GPU_free_images(); - GTS.domipmap = mipmap != 0; + GTS.domipmap = mipmap; } } -void GPU_set_linear_mipmap(int linear) +void GPU_set_linear_mipmap(bool linear) { - if (GTS.linearmipmap != (linear != 0)) { + if (GTS.linearmipmap != linear) { GPU_free_images(); - GTS.linearmipmap = linear != 0; + GTS.linearmipmap = linear; } } -int GPU_get_mipmap(void) +bool GPU_get_mipmap(void) { return GTS.domipmap && !GTS.texpaint; } -int GPU_get_linear_mipmap(void) +bool GPU_get_linear_mipmap(void) { return GTS.linearmipmap; } -static GLenum gpu_get_mipmap_filter(int mag) +static GLenum gpu_get_mipmap_filter(bool mag) { /* linearmipmap is off by default *when mipmapping is off, * use unfiltered display */ @@ -931,7 +931,7 @@ int GPU_set_tpage(MTFace *tface, int mipmap, int alphablend) * temporary disabling/enabling mipmapping on all images for quick texture * updates with glTexSubImage2D. images that didn't change don't have to be * re-uploaded to OpenGL */ -void GPU_paint_set_mipmap(int mipmap) +void GPU_paint_set_mipmap(bool mipmap) { Image *ima; |