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authorCampbell Barton <ideasman42@gmail.com>2012-11-03 19:35:03 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-11-03 19:35:03 +0400
commit25591e958d8cf8247ec67a2838470f96a8ae606a (patch)
tree6b5ec714de724b207e89672dfaf65afe4fe15180 /source/blender/gpu/intern
parent060ea498b0565764d154ce968cde173e5676a521 (diff)
style cleanup: tabs & whitespace
Diffstat (limited to 'source/blender/gpu/intern')
-rw-r--r--source/blender/gpu/intern/gpu_buffers.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c
index 0392deac148..3aa8f84c3de 100644
--- a/source/blender/gpu/intern/gpu_buffers.c
+++ b/source/blender/gpu/intern/gpu_buffers.c
@@ -1227,11 +1227,11 @@ void GPU_buffer_draw_elements(GPUBuffer *elements, unsigned int mode, int start,
* drawing and doesn't interact at all with the buffer code above */
/* Return false if VBO is either unavailable or disabled by the user,
- true otherwise */
+ * true otherwise */
static int gpu_vbo_enabled(void)
{
return (GLEW_ARB_vertex_buffer_object &&
- !(U.gameflags & USER_DISABLE_VBO));
+ !(U.gameflags & USER_DISABLE_VBO));
}
/* Convenience struct for building the VBO. */