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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2012-12-20 19:49:59 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2012-12-20 19:49:59 +0400
commite7485d46cd17f0a7aa376b40a2a6091315d7d1e6 (patch)
tree70084b5ad476f9ae29b4048d477c90f35aceb26f /source/blender/gpu/intern
parent438b19e94aa9615ca9163cad2d2d86fbeccdfd1a (diff)
Fix #33630: DDS compressed textures were not actually using mipmaps for minification.
Diffstat (limited to 'source/blender/gpu/intern')
-rw-r--r--source/blender/gpu/intern/gpu_draw.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index 88a9122e88c..432c54b9c48 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -768,7 +768,7 @@ int GPU_upload_dxt_texture(ImBuf *ibuf)
return FALSE;
}
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gpu_get_mipmap_filter(0));
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gpu_get_mipmap_filter(1));
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);