diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2018-03-14 05:20:39 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-03-14 05:29:10 +0300 |
commit | bba3b4311249203e13504e480d92bec9e8a3e96b (patch) | |
tree | 71a2765b6ea5de2eba2a56499ede6107abbdcb84 /source/blender/gpu/intern | |
parent | 585208e0e911c985a062dd74b6cc689e4fb63ef8 (diff) |
GPUTexture: Save sample count inside texture struct.
This adds a quick way to know if a texture is a multisample texture and its sample count.
Diffstat (limited to 'source/blender/gpu/intern')
-rw-r--r-- | source/blender/gpu/intern/gpu_texture.c | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_texture.c b/source/blender/gpu/intern/gpu_texture.c index d6b641af225..651cbda00e8 100644 --- a/source/blender/gpu/intern/gpu_texture.c +++ b/source/blender/gpu/intern/gpu_texture.c @@ -67,6 +67,7 @@ struct GPUTexture { unsigned int bytesize; /* number of byte for one pixel */ int format; /* GPUTextureFormat */ int components; /* number of color/alpha channels */ + int samples; /* number of samples for multisamples textures. 0 if not multisample target */ }; /* ------ Memory Management ------- */ @@ -340,6 +341,7 @@ static GPUTexture *GPU_texture_create_nD( tex->w = w; tex->h = h; tex->d = d; + tex->samples = samples; tex->number = -1; tex->refcount = 1; tex->fb_attachment = -1; @@ -483,6 +485,7 @@ static GPUTexture *GPU_texture_cube_create( tex->w = w; tex->h = w; tex->d = d; + tex->samples = 0; tex->number = -1; tex->refcount = 1; tex->fb_attachment = -1; @@ -576,6 +579,7 @@ GPUTexture *GPU_texture_from_blender(Image *ima, ImageUser *iuser, int textarget tex->fromblender = 1; tex->format = -1; tex->components = -1; + tex->samples = 0; ima->gputexture[gputt] = tex; @@ -1014,6 +1018,11 @@ int GPU_texture_format(const GPUTexture *tex) return tex->format; } +int GPU_texture_samples(const GPUTexture *tex) +{ + return tex->samples; +} + bool GPU_texture_depth(const GPUTexture *tex) { return tex->depth; |