diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-02-06 07:42:22 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2019-02-06 07:45:22 +0300 |
commit | eef4077f18495d88a2426cfda3ec9a4dc461f798 (patch) | |
tree | 0042b131bafa216f8ee69546085f2841a1a13513 /source/blender/gpu/intern | |
parent | 1085c2cc44573b77a74baae8f4be9771941d58da (diff) |
Cleanup: remove redundant doxygen \file argument
Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
Diffstat (limited to 'source/blender/gpu/intern')
36 files changed, 36 insertions, 72 deletions
diff --git a/source/blender/gpu/intern/gpu_attr_binding.c b/source/blender/gpu/intern/gpu_attr_binding.c index eed6315535a..9a81be83d46 100644 --- a/source/blender/gpu/intern/gpu_attr_binding.c +++ b/source/blender/gpu/intern/gpu_attr_binding.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_attr_binding.c - * \ingroup gpu +/** \file \ingroup gpu * * GPU vertex attribute binding */ diff --git a/source/blender/gpu/intern/gpu_attr_binding_private.h b/source/blender/gpu/intern/gpu_attr_binding_private.h index 362a8c9146c..5bb2e0f398d 100644 --- a/source/blender/gpu/intern/gpu_attr_binding_private.h +++ b/source/blender/gpu/intern/gpu_attr_binding_private.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_attr_binding_private.h - * \ingroup gpu +/** \file \ingroup gpu * * GPU vertex attribute binding */ diff --git a/source/blender/gpu/intern/gpu_batch.c b/source/blender/gpu/intern/gpu_batch.c index a095f85d883..bd4fa25c306 100644 --- a/source/blender/gpu/intern/gpu_batch.c +++ b/source/blender/gpu/intern/gpu_batch.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_batch.c - * \ingroup gpu +/** \file \ingroup gpu * * GPU geometry batch * Contains VAOs + VBOs + Shader representing a drawable entity. diff --git a/source/blender/gpu/intern/gpu_batch_presets.c b/source/blender/gpu/intern/gpu_batch_presets.c index a732623b561..0bee618d004 100644 --- a/source/blender/gpu/intern/gpu_batch_presets.c +++ b/source/blender/gpu/intern/gpu_batch_presets.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_batch_presets.c - * \ingroup gpu +/** \file \ingroup gpu */ #include "BLI_utildefines.h" diff --git a/source/blender/gpu/intern/gpu_batch_private.h b/source/blender/gpu/intern/gpu_batch_private.h index d1c8d137106..7d65158e99c 100644 --- a/source/blender/gpu/intern/gpu_batch_private.h +++ b/source/blender/gpu/intern/gpu_batch_private.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_batch_private.h - * \ingroup gpu +/** \file \ingroup gpu * * GPU geometry batch * Contains VAOs + VBOs + Shader representing a drawable entity. diff --git a/source/blender/gpu/intern/gpu_batch_utils.c b/source/blender/gpu/intern/gpu_batch_utils.c index 2d31c1cc14a..beadff28cdd 100644 --- a/source/blender/gpu/intern/gpu_batch_utils.c +++ b/source/blender/gpu/intern/gpu_batch_utils.c @@ -14,8 +14,7 @@ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ -/** \file blender/gpu/intern/gpu_batch_utils.c - * \ingroup gpu +/** \file \ingroup gpu */ #include "MEM_guardedalloc.h" diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c index 39ff880ddf8..f96ac893edd 100644 --- a/source/blender/gpu/intern/gpu_buffers.c +++ b/source/blender/gpu/intern/gpu_buffers.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_buffers.c - * \ingroup gpu +/** \file \ingroup gpu * * Mesh drawing using OpenGL VBO (Vertex Buffer Objects) */ diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c index a1a29189687..9e133844611 100644 --- a/source/blender/gpu/intern/gpu_codegen.c +++ b/source/blender/gpu/intern/gpu_codegen.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_codegen.c - * \ingroup gpu +/** \file \ingroup gpu * * Convert material node-trees to GLSL. */ diff --git a/source/blender/gpu/intern/gpu_codegen.h b/source/blender/gpu/intern/gpu_codegen.h index 294169e03d6..64c33ddb292 100644 --- a/source/blender/gpu/intern/gpu_codegen.h +++ b/source/blender/gpu/intern/gpu_codegen.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_codegen.h - * \ingroup gpu +/** \file \ingroup gpu */ diff --git a/source/blender/gpu/intern/gpu_context.cpp b/source/blender/gpu/intern/gpu_context.cpp index ef97ccd3cb8..3711b899c1b 100644 --- a/source/blender/gpu/intern/gpu_context.cpp +++ b/source/blender/gpu/intern/gpu_context.cpp @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_context.cpp - * \ingroup gpu +/** \file \ingroup gpu * * Manage GL vertex array IDs in a thread-safe way * Use these instead of glGenBuffers & its friends diff --git a/source/blender/gpu/intern/gpu_context_private.h b/source/blender/gpu/intern/gpu_context_private.h index 35e13d35105..b5f2900d729 100644 --- a/source/blender/gpu/intern/gpu_context_private.h +++ b/source/blender/gpu/intern/gpu_context_private.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_context_private.h - * \ingroup gpu +/** \file \ingroup gpu * * This interface allow GPU to manage GL objects for multiple context and threads. */ diff --git a/source/blender/gpu/intern/gpu_debug.c b/source/blender/gpu/intern/gpu_debug.c index 979bea27467..f5e89d687b9 100644 --- a/source/blender/gpu/intern/gpu_debug.c +++ b/source/blender/gpu/intern/gpu_debug.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file source/blender/gpu/intern/gpu_debug.c - * \ingroup gpu +/** \file \ingroup gpu */ #include "BLI_compiler_attrs.h" diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c index 0f4e3e37d92..ea5b0a1542d 100644 --- a/source/blender/gpu/intern/gpu_draw.c +++ b/source/blender/gpu/intern/gpu_draw.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_draw.c - * \ingroup gpu +/** \file \ingroup gpu * * Utility functions for dealing with OpenGL texture & material context, * mipmap generation and light objects. diff --git a/source/blender/gpu/intern/gpu_element.c b/source/blender/gpu/intern/gpu_element.c index 73f7ca6a934..649d0c2c016 100644 --- a/source/blender/gpu/intern/gpu_element.c +++ b/source/blender/gpu/intern/gpu_element.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_element.c - * \ingroup gpu +/** \file \ingroup gpu * * GPU element list (AKA index buffer) */ diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c index 73a38c1d91f..102ae6e8a09 100644 --- a/source/blender/gpu/intern/gpu_extensions.c +++ b/source/blender/gpu/intern/gpu_extensions.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_extensions.c - * \ingroup gpu +/** \file \ingroup gpu * * Wrap OpenGL features such as textures, shaders and GLSL * with checks for drivers and GPU support. diff --git a/source/blender/gpu/intern/gpu_immediate.c b/source/blender/gpu/intern/gpu_immediate.c index c5227ff1563..5525c368d67 100644 --- a/source/blender/gpu/intern/gpu_immediate.c +++ b/source/blender/gpu/intern/gpu_immediate.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_immediate.c - * \ingroup gpu +/** \file \ingroup gpu * * GPU immediate mode work-alike */ diff --git a/source/blender/gpu/intern/gpu_immediate_util.c b/source/blender/gpu/intern/gpu_immediate_util.c index 3cfc68f9084..29387e68aff 100644 --- a/source/blender/gpu/intern/gpu_immediate_util.c +++ b/source/blender/gpu/intern/gpu_immediate_util.c @@ -14,8 +14,7 @@ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ -/** \file blender/gpu/intern/gpu_immediate_util.c - * \ingroup gpu +/** \file \ingroup gpu * * GPU immediate mode drawing utilities */ diff --git a/source/blender/gpu/intern/gpu_init_exit.c b/source/blender/gpu/intern/gpu_init_exit.c index e440307e502..05e77110d5f 100644 --- a/source/blender/gpu/intern/gpu_init_exit.c +++ b/source/blender/gpu/intern/gpu_init_exit.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file source/blender/gpu/intern/gpu_init_exit.c - * \ingroup gpu +/** \file \ingroup gpu */ #include "BLI_sys_types.h" diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c index 8123d8873f7..14bdccaab2b 100644 --- a/source/blender/gpu/intern/gpu_material.c +++ b/source/blender/gpu/intern/gpu_material.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_material.c - * \ingroup gpu +/** \file \ingroup gpu * * Manages materials, lights and textures. */ diff --git a/source/blender/gpu/intern/gpu_matrix.c b/source/blender/gpu/intern/gpu_matrix.c index 3b06a44f664..0dc8ce7f447 100644 --- a/source/blender/gpu/intern/gpu_matrix.c +++ b/source/blender/gpu/intern/gpu_matrix.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file source/blender/gpu/intern/gpu_matrix.c - * \ingroup gpu +/** \file \ingroup gpu */ #include "GPU_shader_interface.h" diff --git a/source/blender/gpu/intern/gpu_primitive.c b/source/blender/gpu/intern/gpu_primitive.c index 085e57e0a4d..405e6fd5f21 100644 --- a/source/blender/gpu/intern/gpu_primitive.c +++ b/source/blender/gpu/intern/gpu_primitive.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_primitive.c - * \ingroup gpu +/** \file \ingroup gpu * * GPU geometric primitives */ diff --git a/source/blender/gpu/intern/gpu_primitive_private.h b/source/blender/gpu/intern/gpu_primitive_private.h index 5dccb2e6ad5..d335d150beb 100644 --- a/source/blender/gpu/intern/gpu_primitive_private.h +++ b/source/blender/gpu/intern/gpu_primitive_private.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_primitive_private.h - * \ingroup gpu +/** \file \ingroup gpu * * GPU geometric primitives */ diff --git a/source/blender/gpu/intern/gpu_private.h b/source/blender/gpu/intern/gpu_private.h index bce1d235456..ec15904e388 100644 --- a/source/blender/gpu/intern/gpu_private.h +++ b/source/blender/gpu/intern/gpu_private.h @@ -14,8 +14,7 @@ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ -/** \file gpu_private.h - * \ingroup gpu +/** \file \ingroup gpu */ #ifndef __GPU_PRIVATE_H__ diff --git a/source/blender/gpu/intern/gpu_select.c b/source/blender/gpu/intern/gpu_select.c index 9b328809810..58479c39a33 100644 --- a/source/blender/gpu/intern/gpu_select.c +++ b/source/blender/gpu/intern/gpu_select.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_select.c - * \ingroup gpu +/** \file \ingroup gpu * * Interface for accessing gpu-related methods for selection. The semantics are * similar to glRenderMode(GL_SELECT) from older OpenGL versions. diff --git a/source/blender/gpu/intern/gpu_select_pick.c b/source/blender/gpu/intern/gpu_select_pick.c index 91561e1e36e..82d6003ffd6 100644 --- a/source/blender/gpu/intern/gpu_select_pick.c +++ b/source/blender/gpu/intern/gpu_select_pick.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_select_pick.c - * \ingroup gpu +/** \file \ingroup gpu * * Custom select code for picking small regions (not efficient for large regions). * `gpu_select_pick_*` API. diff --git a/source/blender/gpu/intern/gpu_select_private.h b/source/blender/gpu/intern/gpu_select_private.h index 46ca676959f..dbcc491040b 100644 --- a/source/blender/gpu/intern/gpu_select_private.h +++ b/source/blender/gpu/intern/gpu_select_private.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_select_private.h - * \ingroup gpu +/** \file \ingroup gpu * * Selection implementations. */ diff --git a/source/blender/gpu/intern/gpu_select_sample_query.c b/source/blender/gpu/intern/gpu_select_sample_query.c index d58d2e101e7..d5298e78cff 100644 --- a/source/blender/gpu/intern/gpu_select_sample_query.c +++ b/source/blender/gpu/intern/gpu_select_sample_query.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_select_sample_query.c - * \ingroup gpu +/** \file \ingroup gpu * * Interface for accessing gpu-related methods for selection. The semantics will be * similar to glRenderMode(GL_SELECT) since the goal is to maintain compatibility. diff --git a/source/blender/gpu/intern/gpu_shader.c b/source/blender/gpu/intern/gpu_shader.c index 2236ea33842..099431fa269 100644 --- a/source/blender/gpu/intern/gpu_shader.c +++ b/source/blender/gpu/intern/gpu_shader.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_shader.c - * \ingroup gpu +/** \file \ingroup gpu */ #include "MEM_guardedalloc.h" diff --git a/source/blender/gpu/intern/gpu_shader_interface.c b/source/blender/gpu/intern/gpu_shader_interface.c index 733bc38a8a6..24fb3591da3 100644 --- a/source/blender/gpu/intern/gpu_shader_interface.c +++ b/source/blender/gpu/intern/gpu_shader_interface.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_shader_interface.c - * \ingroup gpu +/** \file \ingroup gpu * * GPU shader interface (C --> GLSL) */ diff --git a/source/blender/gpu/intern/gpu_shader_private.h b/source/blender/gpu/intern/gpu_shader_private.h index 9531fe6a92b..d802707a252 100644 --- a/source/blender/gpu/intern/gpu_shader_private.h +++ b/source/blender/gpu/intern/gpu_shader_private.h @@ -14,8 +14,7 @@ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ -/** \file gpu_shader_private.h - * \ingroup gpu +/** \file \ingroup gpu */ #ifndef __GPU_SHADER_PRIVATE_H__ diff --git a/source/blender/gpu/intern/gpu_state.c b/source/blender/gpu/intern/gpu_state.c index 77117db68a9..9d8e974ae42 100644 --- a/source/blender/gpu/intern/gpu_state.c +++ b/source/blender/gpu/intern/gpu_state.c @@ -14,8 +14,7 @@ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ -/** \file blender/gpu/intern/gpu_state.c - * \ingroup gpu +/** \file \ingroup gpu */ #include "DNA_userdef_types.h" diff --git a/source/blender/gpu/intern/gpu_uniformbuffer.c b/source/blender/gpu/intern/gpu_uniformbuffer.c index 3df0d842c66..fd6901a98f0 100644 --- a/source/blender/gpu/intern/gpu_uniformbuffer.c +++ b/source/blender/gpu/intern/gpu_uniformbuffer.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file gpu_uniformbuffer.c - * \ingroup gpu +/** \file \ingroup gpu */ #include <string.h> diff --git a/source/blender/gpu/intern/gpu_vertex_buffer.c b/source/blender/gpu/intern/gpu_vertex_buffer.c index 53a6f520297..a2700ce76b5 100644 --- a/source/blender/gpu/intern/gpu_vertex_buffer.c +++ b/source/blender/gpu/intern/gpu_vertex_buffer.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_vertex_buffer.c - * \ingroup gpu +/** \file \ingroup gpu * * GPU vertex buffer */ diff --git a/source/blender/gpu/intern/gpu_vertex_format.c b/source/blender/gpu/intern/gpu_vertex_format.c index 397cadb8a53..fd085200f99 100644 --- a/source/blender/gpu/intern/gpu_vertex_format.c +++ b/source/blender/gpu/intern/gpu_vertex_format.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_vertex_format.c - * \ingroup gpu +/** \file \ingroup gpu * * GPU vertex format */ diff --git a/source/blender/gpu/intern/gpu_vertex_format_private.h b/source/blender/gpu/intern/gpu_vertex_format_private.h index 7b215e96f01..6ab47e2be58 100644 --- a/source/blender/gpu/intern/gpu_vertex_format_private.h +++ b/source/blender/gpu/intern/gpu_vertex_format_private.h @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_vertex_format_private.h - * \ingroup gpu +/** \file \ingroup gpu * * GPU vertex format */ diff --git a/source/blender/gpu/intern/gpu_viewport.c b/source/blender/gpu/intern/gpu_viewport.c index 35bcc517ab2..5cc11c1c019 100644 --- a/source/blender/gpu/intern/gpu_viewport.c +++ b/source/blender/gpu/intern/gpu_viewport.c @@ -17,8 +17,7 @@ * All rights reserved. */ -/** \file blender/gpu/intern/gpu_viewport.c - * \ingroup gpu +/** \file \ingroup gpu * * System that manages viewport drawing. */ |