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authorCampbell Barton <campbell@blender.org>2022-07-14 15:02:52 +0300
committerCampbell Barton <campbell@blender.org>2022-07-14 15:02:52 +0300
commit2d04012e57a75254ccfe97ed2df747e03dcd4da5 (patch)
tree17fb64194e79f83b478c414fd25c3e6c020a2ba8 /source/blender/gpu/metal
parent9dfabc1de33f555d3e2856974952fc5c646b3b85 (diff)
Cleanup: spelling in comments
Also remove duplicate comments in bmesh_log.h, caused by automated comment relocation in [0]. [0]: c4e041da23b9c45273fcd4874308c536b6a315d1
Diffstat (limited to 'source/blender/gpu/metal')
-rw-r--r--source/blender/gpu/metal/mtl_texture.hh2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/metal/mtl_texture.hh b/source/blender/gpu/metal/mtl_texture.hh
index 9387d5af814..82a7a20a310 100644
--- a/source/blender/gpu/metal/mtl_texture.hh
+++ b/source/blender/gpu/metal/mtl_texture.hh
@@ -93,7 +93,7 @@ struct TextureReadRoutineSpecialisation {
* 0 = Not a Depth format,
* 1 = FLOAT DEPTH,
* 2 = 24Bit Integer Depth,
- * 4 = 32bit uinteger Depth. */
+ * 4 = 32bit Unsigned-Integer Depth. */
int depth_format_mode;
bool operator==(const TextureReadRoutineSpecialisation &other) const