Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorClément Foucault <foucault.clem@gmail.com>2020-09-05 18:31:53 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-09-05 18:49:14 +0300
commit31c77a14af7cac2bc52ecaffde1bae9775dc47ae (patch)
tree08f6704e927bd7cb1d7ca2b6f30ee3b941d2ffff /source/blender/gpu/opengl/gl_backend.hh
parentc766d9b9dc5661693a58e01a3637f15197c2fe59 (diff)
GPUTexture: Add support for samplers
This just add back the support. This commit also includes a bit of cleanup. # Conflicts: # source/blender/gpu/GPU_texture.h
Diffstat (limited to 'source/blender/gpu/opengl/gl_backend.hh')
-rw-r--r--source/blender/gpu/opengl/gl_backend.hh14
1 files changed, 14 insertions, 0 deletions
diff --git a/source/blender/gpu/opengl/gl_backend.hh b/source/blender/gpu/opengl/gl_backend.hh
index 6029ff9e309..f769d9c1cfe 100644
--- a/source/blender/gpu/opengl/gl_backend.hh
+++ b/source/blender/gpu/opengl/gl_backend.hh
@@ -43,11 +43,25 @@ class GLBackend : public GPUBackend {
GLSharedOrphanLists shared_orphan_list_;
public:
+ GLBackend()
+ {
+ GLTexture::samplers_init();
+ }
+ ~GLBackend()
+ {
+ GLTexture::samplers_free();
+ }
+
static GLBackend *get(void)
{
return static_cast<GLBackend *>(GPUBackend::get());
}
+ void samplers_update(void) override
+ {
+ GLTexture::samplers_update();
+ };
+
GPUContext *context_alloc(void *ghost_window)
{
return new GLContext(ghost_window, shared_orphan_list_);