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authorJacques Lucke <jacques@blender.org>2021-04-08 12:07:12 +0300
committerJacques Lucke <jacques@blender.org>2021-04-08 12:07:27 +0300
commit19dfb6ea1f6745c0dbc2ce21839c30184b553878 (patch)
tree4deac8e505cf2f422ab20d132395d006dddb29c3 /source/blender/gpu/opengl/gl_batch.cc
parent0ea66039dd5374e23e9e60e8e3192f919d4f1abd (diff)
Cleanup: enable modernize-use-equals-default check
This removes a lot of unnecessary code that is generated by the compiler automatically. In very few cases, a defaulted destructor in a .cc file is still necessary, because of forward declarations in the header. I removed some defaulted virtual destructors, because they are not necessary, when the parent class has a virtual destructor already. Defaulted constructors are only necessary when there is another constructor, but the class should still be default constructible. Differential Revision: https://developer.blender.org/D10911
Diffstat (limited to 'source/blender/gpu/opengl/gl_batch.cc')
-rw-r--r--source/blender/gpu/opengl/gl_batch.cc14
1 files changed, 0 insertions, 14 deletions
diff --git a/source/blender/gpu/opengl/gl_batch.cc b/source/blender/gpu/opengl/gl_batch.cc
index 321d9552828..976a31ab5cb 100644
--- a/source/blender/gpu/opengl/gl_batch.cc
+++ b/source/blender/gpu/opengl/gl_batch.cc
@@ -279,20 +279,6 @@ GLuint GLVaoCache::vao_get(GPUBatch *batch)
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Creation & Deletion
- * \{ */
-
-GLBatch::GLBatch()
-{
-}
-
-GLBatch::~GLBatch()
-{
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
/** \name Drawing
* \{ */