diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2020-08-29 02:29:44 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-08-30 14:11:02 +0300 |
commit | f69c7a7ff99374574e37021117c6247e002d60d9 (patch) | |
tree | 7ea720b6f9f2bc044963eb1eecef8486e03f992e /source/blender/gpu/opengl/gl_context.cc | |
parent | 807817c0c4b6cef6acef8360394ae000be278109 (diff) |
Cleanup: GPUContext: Remove default_framebuffer_
This is now handled by FrameBuffer wrapping.
Diffstat (limited to 'source/blender/gpu/opengl/gl_context.cc')
-rw-r--r-- | source/blender/gpu/opengl/gl_context.cc | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/gpu/opengl/gl_context.cc b/source/blender/gpu/opengl/gl_context.cc index 8ec100c0d99..8c1022c8fd1 100644 --- a/source/blender/gpu/opengl/gl_context.cc +++ b/source/blender/gpu/opengl/gl_context.cc @@ -46,10 +46,6 @@ using namespace blender::gpu; GLContext::GLContext(void *ghost_window, GLSharedOrphanLists &shared_orphan_list) : shared_orphan_list_(shared_orphan_list) { - default_framebuffer_ = ghost_window ? - GHOST_GetDefaultOpenGLFramebuffer((GHOST_WindowHandle)ghost_window) : - 0; - glGenVertexArrays(1, &default_vao_); float data[4] = {0.0f, 0.0f, 0.0f, 1.0f}; |