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author | Clément Foucault <foucault.clem@gmail.com> | 2020-08-31 19:42:14 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-09-01 01:30:36 +0300 |
commit | 13b0a697a07e84abe5a62168ba75f38d325d3f22 (patch) | |
tree | 71f2b3837d4bcca781300eb9697f146ec0d7e841 /source/blender/gpu/opengl/gl_context.hh | |
parent | 052538edc1fba109d3427471047611888ed13bea (diff) |
Cleanup: GPU: Remove GPU_draw_primitive and default_vao_
These are not used anymore and can be replicated using the GPUBatch API.
Diffstat (limited to 'source/blender/gpu/opengl/gl_context.hh')
-rw-r--r-- | source/blender/gpu/opengl/gl_context.hh | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/gpu/opengl/gl_context.hh b/source/blender/gpu/opengl/gl_context.hh index c19731f217a..55af7d8f65d 100644 --- a/source/blender/gpu/opengl/gl_context.hh +++ b/source/blender/gpu/opengl/gl_context.hh @@ -61,8 +61,6 @@ class GLSharedOrphanLists { class GLContext : public GPUContext { /* TODO(fclem) these needs to become private. */ public: - /** Default VAO for procedural draw calls. */ - GLuint default_vao_; /** VBO for missing vertex attrib binding. Avoid undefined behavior on some implementation. */ GLuint default_attr_vbo_; /** |