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author | Hans Goudey <h.goudey@me.com> | 2020-09-01 20:35:14 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2020-09-01 20:38:05 +0300 |
commit | baca8611e5fe4b3dcd6f5065fb125bc0a9d65934 (patch) | |
tree | bb1230387cd53b15f9621f10c4d0e5e2050b5580 /source/blender/gpu/opengl/gl_debug.hh | |
parent | 31705201dddebf7e3be5c4533b89f380aad1ede1 (diff) | |
parent | 2930d4fcea405985f2212c5f28c061af7c4849f8 (diff) |
Merge branch 'master' into active-fcurve-keyframeactive-fcurve-keyframe
Diffstat (limited to 'source/blender/gpu/opengl/gl_debug.hh')
-rw-r--r-- | source/blender/gpu/opengl/gl_debug.hh | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/source/blender/gpu/opengl/gl_debug.hh b/source/blender/gpu/opengl/gl_debug.hh new file mode 100644 index 00000000000..dd98505ebc1 --- /dev/null +++ b/source/blender/gpu/opengl/gl_debug.hh @@ -0,0 +1,46 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +/** \file + * \ingroup gpu + */ + +#pragma once + +namespace blender { +namespace gpu { +namespace debug { + +/* Enabled on MacOS by default since there is no support for debug callbacks. */ +#if defined(DEBUG) && defined(__APPLE__) +# define GL_CHECK_ERROR(info) debug::check_gl_error(info) +#else +# define GL_CHECK_ERROR(info) +#endif + +#ifdef DEBUG +# define GL_CHECK_RESOURCES(info) debug::check_gl_resources(info) +#else +# define GL_CHECK_RESOURCES(info) +#endif + +void check_gl_error(const char *info); +void check_gl_resources(const char *info); +void init_gl_callbacks(void); + +} // namespace debug +} // namespace gpu +} // namespace blender |