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authorHans Goudey <h.goudey@me.com>2020-09-01 20:35:14 +0300
committerHans Goudey <h.goudey@me.com>2020-09-01 20:38:05 +0300
commitbaca8611e5fe4b3dcd6f5065fb125bc0a9d65934 (patch)
treebb1230387cd53b15f9621f10c4d0e5e2050b5580 /source/blender/gpu/opengl/gl_debug.hh
parent31705201dddebf7e3be5c4533b89f380aad1ede1 (diff)
parent2930d4fcea405985f2212c5f28c061af7c4849f8 (diff)
Merge branch 'master' into active-fcurve-keyframeactive-fcurve-keyframe
Diffstat (limited to 'source/blender/gpu/opengl/gl_debug.hh')
-rw-r--r--source/blender/gpu/opengl/gl_debug.hh46
1 files changed, 46 insertions, 0 deletions
diff --git a/source/blender/gpu/opengl/gl_debug.hh b/source/blender/gpu/opengl/gl_debug.hh
new file mode 100644
index 00000000000..dd98505ebc1
--- /dev/null
+++ b/source/blender/gpu/opengl/gl_debug.hh
@@ -0,0 +1,46 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup gpu
+ */
+
+#pragma once
+
+namespace blender {
+namespace gpu {
+namespace debug {
+
+/* Enabled on MacOS by default since there is no support for debug callbacks. */
+#if defined(DEBUG) && defined(__APPLE__)
+# define GL_CHECK_ERROR(info) debug::check_gl_error(info)
+#else
+# define GL_CHECK_ERROR(info)
+#endif
+
+#ifdef DEBUG
+# define GL_CHECK_RESOURCES(info) debug::check_gl_resources(info)
+#else
+# define GL_CHECK_RESOURCES(info)
+#endif
+
+void check_gl_error(const char *info);
+void check_gl_resources(const char *info);
+void init_gl_callbacks(void);
+
+} // namespace debug
+} // namespace gpu
+} // namespace blender