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authorClément Foucault <foucault.clem@gmail.com>2020-09-07 19:52:30 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-09-07 20:37:04 +0300
commit171b36683a774d70a8f25529858b9c002a2a317e (patch)
treec87999c9f5ae85936d283868fc70f192af44263d /source/blender/gpu/opengl/gl_drawlist.cc
parent360489c75167d47653bc34ad9ba9a65076bf384c (diff)
GPUExtensions: GL backend isolation
This is part of the Vulkan task T68990. This commits changes a few things: - Rename extensions to capabilities (but left the file name untouched). - Cubemap mip render workaround detection is rewritten using gl commands to avoid using the GPU API before initialization. - Put all the capabilities that are only relevant for the GL backend inside GLContext as static variables. - Cleanup the names of the limit variables. - Separate all GL related workaround search inside the GL module.
Diffstat (limited to 'source/blender/gpu/opengl/gl_drawlist.cc')
-rw-r--r--source/blender/gpu/opengl/gl_drawlist.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/opengl/gl_drawlist.cc b/source/blender/gpu/opengl/gl_drawlist.cc
index d8c17084457..0768f7502ce 100644
--- a/source/blender/gpu/opengl/gl_drawlist.cc
+++ b/source/blender/gpu/opengl/gl_drawlist.cc
@@ -76,7 +76,7 @@ GLDrawList::GLDrawList(int length)
data_ = NULL;
if (USE_MULTI_DRAW_INDIRECT && GLEW_ARB_multi_draw_indirect &&
- GPU_arb_base_instance_is_supported()) {
+ GLContext::base_instance_support) {
/* Alloc the biggest possible command list, which is indexed. */
buffer_size_ = sizeof(GLDrawCommandIndexed) * length;
}