diff options
author | Campbell Barton <campbell@blender.org> | 2022-02-23 10:24:08 +0300 |
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committer | Campbell Barton <campbell@blender.org> | 2022-02-23 10:24:37 +0300 |
commit | 7393cc1db7abc8fd2c1c37dc13dfc1c85ccffbf6 (patch) | |
tree | 1af0fbf19384c1d987535c1e445ffebae5665093 /source/blender/gpu/opengl/gl_immediate.cc | |
parent | 165b030b19718694eaf33d6602034ed88fdd31a1 (diff) |
Cleanup: Remove repeated word in comments
Diffstat (limited to 'source/blender/gpu/opengl/gl_immediate.cc')
-rw-r--r-- | source/blender/gpu/opengl/gl_immediate.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/opengl/gl_immediate.cc b/source/blender/gpu/opengl/gl_immediate.cc index cfedfe348f1..c32a6afd8cf 100644 --- a/source/blender/gpu/opengl/gl_immediate.cc +++ b/source/blender/gpu/opengl/gl_immediate.cc @@ -139,7 +139,7 @@ void GLImmediate::end() GLContext::get()->state_manager->apply_state(); /* We convert the offset in vertex offset from the buffer's start. - * This works because we added some padding to align the first vertex vertex. */ + * This works because we added some padding to align the first vertex. */ uint v_first = buffer_offset() / vertex_format.stride; GLVertArray::update_bindings( vao_id_, v_first, &vertex_format, reinterpret_cast<Shader *>(shader)->interface); |