diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2020-09-08 05:12:12 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-09-08 05:15:50 +0300 |
commit | 48690d967a7731367cda01ab8dca64e7f4c3f6b5 (patch) | |
tree | 9295cc0ef083fd50eaab2c62785d54545eb004c6 /source/blender/gpu/opengl/gl_immediate.cc | |
parent | d2e9de93b8d1d6cd45abce8164d0f92af8f636d0 (diff) |
GPUContext: Move GPUContext to gpu::Context for more consistency
This makes the GPUContext follow the same naming convention as the rest
of the module.
Also add a static getter for extra bonus style (no need for casts):
- Context::get()
- GLContext::get()
Diffstat (limited to 'source/blender/gpu/opengl/gl_immediate.cc')
-rw-r--r-- | source/blender/gpu/opengl/gl_immediate.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/opengl/gl_immediate.cc b/source/blender/gpu/opengl/gl_immediate.cc index 7f12f41a598..26b1df88b64 100644 --- a/source/blender/gpu/opengl/gl_immediate.cc +++ b/source/blender/gpu/opengl/gl_immediate.cc @@ -160,7 +160,7 @@ void GLImmediate::end(void) GL_CHECK_ERROR("Immediate Post-Unmap"); if (vertex_len > 0) { - GPU_context_active_get()->state_manager->apply_state(); + GLContext::get()->state_manager->apply_state(); /* We convert the offset in vertex offset from the buffer's start. * This works because we added some padding to align the first vertex vertex. */ |