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authorCampbell Barton <ideasman42@gmail.com>2021-05-06 01:09:05 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-05-06 01:09:05 +0300
commitefc6f4675d1b1ac387f7af3b82b0960ab2cb3819 (patch)
tree6e186a21d37911695a7e6cb5760d0cc1354c742b /source/blender/gpu/opengl/gl_immediate.hh
parent832f7170dc7e3859c7c56fb4038cdb457513d6fa (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender/gpu/opengl/gl_immediate.hh')
-rw-r--r--source/blender/gpu/opengl/gl_immediate.hh2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/opengl/gl_immediate.hh b/source/blender/gpu/opengl/gl_immediate.hh
index d0bf0fcdf1f..b42f439f9ec 100644
--- a/source/blender/gpu/opengl/gl_immediate.hh
+++ b/source/blender/gpu/opengl/gl_immediate.hh
@@ -38,7 +38,7 @@ namespace blender::gpu {
class GLImmediate : public Immediate {
private:
- /* Use two buffers for strict and unstrict vertex count to
+ /* Use two buffers for strict and non-strict vertex count to
* avoid some huge driver slowdown (see T70922).
* Use accessor functions to get / modify. */
struct {