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author | Campbell Barton <ideasman42@gmail.com> | 2021-12-09 12:01:47 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-12-09 12:01:47 +0300 |
commit | 7c76bdca1b7195720a769c4911678d85825907fe (patch) | |
tree | 003fab9c0a71af49b89f49eda0076b8018b6cfe8 /source/blender/gpu/opengl/gl_shader.cc | |
parent | 9f546d690899e05b25a6ef764cc8cf2f5db918b0 (diff) |
Cleanup: move public doc-strings into headers for 'gpu'
Ref T92709
Diffstat (limited to 'source/blender/gpu/opengl/gl_shader.cc')
-rw-r--r-- | source/blender/gpu/opengl/gl_shader.cc | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/gpu/opengl/gl_shader.cc b/source/blender/gpu/opengl/gl_shader.cc index 66a1bd5ceb7..cd2c3caad46 100644 --- a/source/blender/gpu/opengl/gl_shader.cc +++ b/source/blender/gpu/opengl/gl_shader.cc @@ -137,7 +137,6 @@ char *GLShader::glsl_patch_get(GLenum gl_stage) return glsl_patch_default_get(); } -/* Create, compile and attach the shader stage to the shader program. */ GLuint GLShader::create_shader_stage(GLenum gl_stage, MutableSpan<const char *> sources) { GLuint shader = glCreateShader(gl_stage); @@ -258,7 +257,6 @@ void GLShader::unbind() * TODO(fclem): Should be replaced by compute shaders. * \{ */ -/* Should be called before linking. */ void GLShader::transform_feedback_names_set(Span<const char *> name_list, const eGPUShaderTFBType geom_type) { |