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author | Campbell Barton <ideasman42@gmail.com> | 2020-08-26 02:41:30 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-08-26 02:41:30 +0300 |
commit | be4abb42c18f609005d7211d4d9fb91f35e5c1db (patch) | |
tree | 1003c3020a84114c52ea142d95d8b9b83061b243 /source/blender/gpu/opengl/gl_shader_interface.hh | |
parent | bbb6ec9e51d6986ae0fa074e3d4224d9981c9732 (diff) |
Cleanup: spelling
Diffstat (limited to 'source/blender/gpu/opengl/gl_shader_interface.hh')
-rw-r--r-- | source/blender/gpu/opengl/gl_shader_interface.hh | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/opengl/gl_shader_interface.hh b/source/blender/gpu/opengl/gl_shader_interface.hh index 39f4790c282..0b9585aa389 100644 --- a/source/blender/gpu/opengl/gl_shader_interface.hh +++ b/source/blender/gpu/opengl/gl_shader_interface.hh @@ -22,7 +22,7 @@ * * GPU shader interface (C --> GLSL) * - * Structure detailling needed vertex inputs and resources for a specific shader. + * Structure detailing needed vertex inputs and resources for a specific shader. * A shader interface can be shared between two similar shaders. */ |