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authorCampbell Barton <ideasman42@gmail.com>2020-08-26 02:41:30 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-08-26 02:41:30 +0300
commitbe4abb42c18f609005d7211d4d9fb91f35e5c1db (patch)
tree1003c3020a84114c52ea142d95d8b9b83061b243 /source/blender/gpu/opengl/gl_shader_interface.hh
parentbbb6ec9e51d6986ae0fa074e3d4224d9981c9732 (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender/gpu/opengl/gl_shader_interface.hh')
-rw-r--r--source/blender/gpu/opengl/gl_shader_interface.hh2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/opengl/gl_shader_interface.hh b/source/blender/gpu/opengl/gl_shader_interface.hh
index 39f4790c282..0b9585aa389 100644
--- a/source/blender/gpu/opengl/gl_shader_interface.hh
+++ b/source/blender/gpu/opengl/gl_shader_interface.hh
@@ -22,7 +22,7 @@
*
* GPU shader interface (C --> GLSL)
*
- * Structure detailling needed vertex inputs and resources for a specific shader.
+ * Structure detailing needed vertex inputs and resources for a specific shader.
* A shader interface can be shared between two similar shaders.
*/