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authorJeroen Bakker <jeroen@blender.org>2022-01-17 16:45:22 +0300
committerJeroen Bakker <jeroen@blender.org>2022-01-17 16:46:32 +0300
commit9d3f35a0bf1bf5776363bfd61d53a7c85b5827a4 (patch)
tree595fe492f09aea9f97049339385f7966ac02f0e1 /source/blender/gpu/opengl/gl_shader_interface.hh
parentedee5a947b7ea3e1324aa334a22c7c9bbf47f5f7 (diff)
Revert "Revert "GPUShaderCreateInfo for interface abstraction""
This reverts commit edee5a947b7ea3e1324aa334a22c7c9bbf47f5f7. Fixes compilation error (Missing file BLI_float2.hh)
Diffstat (limited to 'source/blender/gpu/opengl/gl_shader_interface.hh')
-rw-r--r--source/blender/gpu/opengl/gl_shader_interface.hh2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/gpu/opengl/gl_shader_interface.hh b/source/blender/gpu/opengl/gl_shader_interface.hh
index 89a5b631047..94b6dd58316 100644
--- a/source/blender/gpu/opengl/gl_shader_interface.hh
+++ b/source/blender/gpu/opengl/gl_shader_interface.hh
@@ -34,6 +34,7 @@
#include "glew-mx.h"
+#include "gpu_shader_create_info.hh"
#include "gpu_shader_interface.hh"
namespace blender::gpu {
@@ -49,6 +50,7 @@ class GLShaderInterface : public ShaderInterface {
Vector<GLVaoCache *> refs_;
public:
+ GLShaderInterface(GLuint program, const shader::ShaderCreateInfo &info);
GLShaderInterface(GLuint program);
~GLShaderInterface();