diff options
author | Jeroen Bakker <jeroen@blender.org> | 2021-07-07 17:49:04 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2021-07-07 17:49:04 +0300 |
commit | 8ff67b51d17288fcd13e1e86ae7027d2bd43ef08 (patch) | |
tree | 8c3148196d26c3cc894274462f189abc6cc07acb /source/blender/gpu/opengl/gl_shader_interface.hh | |
parent | 9f7bca255ecd227a4ac3fa0bdf38087e5467deb0 (diff) |
Added uniform builtin struct to shader.
Diffstat (limited to 'source/blender/gpu/opengl/gl_shader_interface.hh')
-rw-r--r-- | source/blender/gpu/opengl/gl_shader_interface.hh | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/gpu/opengl/gl_shader_interface.hh b/source/blender/gpu/opengl/gl_shader_interface.hh index 89a5b631047..5125c885cc5 100644 --- a/source/blender/gpu/opengl/gl_shader_interface.hh +++ b/source/blender/gpu/opengl/gl_shader_interface.hh @@ -35,6 +35,7 @@ #include "glew-mx.h" #include "gpu_shader_interface.hh" +#include "gpu_uniform_buffer_private.hh" namespace blender::gpu { @@ -49,7 +50,7 @@ class GLShaderInterface : public ShaderInterface { Vector<GLVaoCache *> refs_; public: - GLShaderInterface(GLuint program); + GLShaderInterface(const UniformBuiltinStructType *type_info, GLuint program); ~GLShaderInterface(); void ref_add(GLVaoCache *ref); |