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authorClément Foucault <foucault.clem@gmail.com>2020-08-21 15:14:56 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-08-21 15:16:42 +0300
commit3a6e981bcd579b3fda039ff33f95d4baacc96465 (patch)
tree78350c493d69fb9aef14096e9bd960a66d730390 /source/blender/gpu/opengl/gl_shader_interface.hh
parent220fbdf59341f620c06959280e2145132003c5df (diff)
Cleanup: GPU: Update classes comments
This should avoid confusion about what is a class and what is an opaque pointer.
Diffstat (limited to 'source/blender/gpu/opengl/gl_shader_interface.hh')
-rw-r--r--source/blender/gpu/opengl/gl_shader_interface.hh3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/gpu/opengl/gl_shader_interface.hh b/source/blender/gpu/opengl/gl_shader_interface.hh
index fdf9512ef79..39f4790c282 100644
--- a/source/blender/gpu/opengl/gl_shader_interface.hh
+++ b/source/blender/gpu/opengl/gl_shader_interface.hh
@@ -40,6 +40,9 @@ namespace blender::gpu {
class GLVaoCache;
+/**
+ * Implementation of Shader interface using OpenGL.
+ **/
class GLShaderInterface : public ShaderInterface {
private:
/** Reference to VaoCaches using this interface */