diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-12-09 12:01:47 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-12-09 12:01:47 +0300 |
commit | 7c76bdca1b7195720a769c4911678d85825907fe (patch) | |
tree | 003fab9c0a71af49b89f49eda0076b8018b6cfe8 /source/blender/gpu/opengl/gl_state.cc | |
parent | 9f546d690899e05b25a6ef764cc8cf2f5db918b0 (diff) |
Cleanup: move public doc-strings into headers for 'gpu'
Ref T92709
Diffstat (limited to 'source/blender/gpu/opengl/gl_state.cc')
-rw-r--r-- | source/blender/gpu/opengl/gl_state.cc | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/gpu/opengl/gl_state.cc b/source/blender/gpu/opengl/gl_state.cc index d737cf88a13..bfc691df4b3 100644 --- a/source/blender/gpu/opengl/gl_state.cc +++ b/source/blender/gpu/opengl/gl_state.cc @@ -84,7 +84,6 @@ void GLStateManager::apply_state() active_fb->apply_state(); }; -/* Will set all the states regardless of the current ones. */ void GLStateManager::force_state() { /* Little exception for clip distances since they need to keep the old count correct. */ @@ -482,7 +481,6 @@ void GLStateManager::texture_bind(Texture *tex_, eGPUSamplerState sampler_type, dirty_texture_binds_ |= 1ULL << unit; } -/* Bind the texture to slot 0 for editing purpose. Used by legacy pipeline. */ void GLStateManager::texture_bind_temp(GLTexture *tex) { glActiveTexture(GL_TEXTURE0); |