diff options
author | Aaron Carlisle <carlisle.b3d@gmail.com> | 2022-01-06 05:44:03 +0300 |
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committer | Aaron Carlisle <carlisle.b3d@gmail.com> | 2022-01-06 05:44:22 +0300 |
commit | 4067367b6c64f09be70c771180cb47eca4e341eb (patch) | |
tree | 791bf22101c4dd09e7a901cb8adf793cfaff458a /source/blender/gpu/opengl/gl_state.hh | |
parent | c0fb8ea8f3cd01cfb01effa687a8d553c540aec3 (diff) |
Cleanup: Clang-tidy: modernize-redundant-void-arg
Diffstat (limited to 'source/blender/gpu/opengl/gl_state.hh')
-rw-r--r-- | source/blender/gpu/opengl/gl_state.hh | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/gpu/opengl/gl_state.hh b/source/blender/gpu/opengl/gl_state.hh index f5c38a33628..e0c0dab76e1 100644 --- a/source/blender/gpu/opengl/gl_state.hh +++ b/source/blender/gpu/opengl/gl_state.hh @@ -71,11 +71,11 @@ class GLStateManager : public StateManager { public: GLStateManager(); - void apply_state(void) override; + void apply_state() override; /** * Will set all the states regardless of the current ones. */ - void force_state(void) override; + void force_state() override; void issue_barrier(eGPUBarrier barrier_bits) override; @@ -85,16 +85,16 @@ class GLStateManager : public StateManager { */ void texture_bind_temp(GLTexture *tex); void texture_unbind(Texture *tex) override; - void texture_unbind_all(void) override; + void texture_unbind_all() override; void image_bind(Texture *tex, int unit) override; void image_unbind(Texture *tex) override; - void image_unbind_all(void) override; + void image_unbind_all() override; void texture_unpack_row_length_set(uint len) override; - uint64_t bound_texture_slots(void); - uint8_t bound_image_slots(void); + uint64_t bound_texture_slots(); + uint8_t bound_image_slots(); private: static void set_write_mask(const eGPUWriteMask value); @@ -112,8 +112,8 @@ class GLStateManager : public StateManager { void set_state(const GPUState &state); void set_mutable_state(const GPUStateMutable &state); - void texture_bind_apply(void); - void image_bind_apply(void); + void texture_bind_apply(); + void image_bind_apply(); MEM_CXX_CLASS_ALLOC_FUNCS("GLStateManager") }; |