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author | Clément Foucault <foucault.clem@gmail.com> | 2020-08-16 21:56:39 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-08-18 22:30:10 +0300 |
commit | f30df15edc0b5bfce98809cfa8c2ca96cfe03e97 (patch) | |
tree | 3b5fb309ed8a39e64a576cc6631d2866ca5318ac /source/blender/gpu/opengl/gl_state.hh | |
parent | 298329554a5a0ae40bc4a64ca9c1490d22edc947 (diff) |
GPUState: Make use of GPUStateStack class
This isolate most GL calls to the GL backend. Still a few remains.
Diffstat (limited to 'source/blender/gpu/opengl/gl_state.hh')
-rw-r--r-- | source/blender/gpu/opengl/gl_state.hh | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/gpu/opengl/gl_state.hh b/source/blender/gpu/opengl/gl_state.hh index ea3ab512431..577e8f9eb1c 100644 --- a/source/blender/gpu/opengl/gl_state.hh +++ b/source/blender/gpu/opengl/gl_state.hh @@ -20,6 +20,8 @@ * \ingroup gpu */ +#include "MEM_guardedalloc.h" + #include "BLI_utildefines.h" #include "gpu_state_private.hh" @@ -52,6 +54,8 @@ class GLStateStack : public GPUStateStack { static void set_provoking_vert(const eGPUProvokingVertex vert); static void set_shadow_bias(const bool enable); static void set_blend(const eGPUBlend value); + + MEM_CXX_CLASS_ALLOC_FUNCS("GLStateStack") }; } // namespace gpu |