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author | Clément Foucault <foucault.clem@gmail.com> | 2020-09-07 21:08:25 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-09-07 21:17:45 +0300 |
commit | 19f56cfe6c59e3a54aaf7499fd9072a8790171b7 (patch) | |
tree | 3db73ef6ceb2586175249344bf4564457ad2fbc5 /source/blender/gpu/opengl/gl_texture.cc | |
parent | 58353834f441b8b4ca91dcd4ec94ac49bbbf5ab0 (diff) |
Cleanup: GLBackend: Move buf_free and tex_free to GLContext
This makes it easier to follow.
Also removes the GL related functions inside gpu_context.cc.
Diffstat (limited to 'source/blender/gpu/opengl/gl_texture.cc')
-rw-r--r-- | source/blender/gpu/opengl/gl_texture.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/opengl/gl_texture.cc b/source/blender/gpu/opengl/gl_texture.cc index 2934865f4d1..b4a8e43c931 100644 --- a/source/blender/gpu/opengl/gl_texture.cc +++ b/source/blender/gpu/opengl/gl_texture.cc @@ -59,7 +59,7 @@ GLTexture::~GLTexture() /* This avoid errors when the texture is still inside the bound texture array. */ ctx->state_manager->texture_unbind(this); } - GLBackend::get()->tex_free(tex_id_); + GLContext::tex_free(tex_id_); } /* Return true on success. */ |