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authorClément Foucault <foucault.clem@gmail.com>2021-02-20 19:01:28 +0300
committerClément Foucault <foucault.clem@gmail.com>2021-02-21 03:33:56 +0300
commit6fa984a1afaadcfd5d7a630da4c44bdee4676bd5 (patch)
tree84d3870456de855963a3757dd529a1683f485786 /source/blender/gpu/opengl/gl_texture.hh
parent1a9fe57a9f6e53e5f34c95441be27296dadefa75 (diff)
GPU: Add RGB10_A2 format support
Nice format to output high definition normals or normalized colors.
Diffstat (limited to 'source/blender/gpu/opengl/gl_texture.hh')
-rw-r--r--source/blender/gpu/opengl/gl_texture.hh5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/gpu/opengl/gl_texture.hh b/source/blender/gpu/opengl/gl_texture.hh
index afe0e0195ce..9da27056269 100644
--- a/source/blender/gpu/opengl/gl_texture.hh
+++ b/source/blender/gpu/opengl/gl_texture.hh
@@ -158,6 +158,8 @@ inline GLenum to_gl_internal_format(eGPUTextureFormat format)
case GPU_R16:
return GL_R16;
/* Special formats texture & renderbuffer */
+ case GPU_RGB10_A2:
+ return GL_RGB10_A2;
case GPU_R11F_G11F_B10F:
return GL_R11F_G11F_B10F;
case GPU_DEPTH32F_STENCIL8:
@@ -280,6 +282,8 @@ inline GLenum to_gl(eGPUDataFormat format)
return GL_UNSIGNED_BYTE;
case GPU_DATA_UINT_24_8:
return GL_UNSIGNED_INT_24_8;
+ case GPU_DATA_2_10_10_10_REV:
+ return GL_UNSIGNED_INT_2_10_10_10_REV;
case GPU_DATA_10_11_11_REV:
return GL_UNSIGNED_INT_10F_11F_11F_REV;
default:
@@ -333,6 +337,7 @@ inline GLenum to_gl_data_format(eGPUTextureFormat format)
case GPU_RGBA16:
case GPU_RGBA16F:
case GPU_RGBA32F:
+ case GPU_RGB10_A2:
return GL_RGBA;
case GPU_DEPTH24_STENCIL8:
case GPU_DEPTH32F_STENCIL8: