diff options
author | Aaron Carlisle <carlisle.b3d@gmail.com> | 2022-01-06 05:44:03 +0300 |
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committer | Aaron Carlisle <carlisle.b3d@gmail.com> | 2022-01-06 05:44:22 +0300 |
commit | 4067367b6c64f09be70c771180cb47eca4e341eb (patch) | |
tree | 791bf22101c4dd09e7a901cb8adf793cfaff458a /source/blender/gpu/opengl/gl_texture.hh | |
parent | c0fb8ea8f3cd01cfb01effa687a8d553c540aec3 (diff) |
Cleanup: Clang-tidy: modernize-redundant-void-arg
Diffstat (limited to 'source/blender/gpu/opengl/gl_texture.hh')
-rw-r--r-- | source/blender/gpu/opengl/gl_texture.hh | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/gpu/opengl/gl_texture.hh b/source/blender/gpu/opengl/gl_texture.hh index eb979444f5a..e786eaed38a 100644 --- a/source/blender/gpu/opengl/gl_texture.hh +++ b/source/blender/gpu/opengl/gl_texture.hh @@ -69,25 +69,25 @@ class GLTexture : public Texture { * \warning Depth textures are not populated but they have their mips correctly defined. * \warning This resets the mipmap range. */ - void generate_mipmap(void) override; + void generate_mipmap() override; void copy_to(Texture *dst) override; void clear(eGPUDataFormat format, const void *data) override; void swizzle_set(const char swizzle_mask[4]) override; void mip_range_set(int min, int max) override; void *read(int mip, eGPUDataFormat type) override; - void check_feedback_loop(void); + void check_feedback_loop(); /* TODO(fclem): Legacy. Should be removed at some point. */ - uint gl_bindcode_get(void) const override; + uint gl_bindcode_get() const override; - static void samplers_init(void); - static void samplers_free(void); - static void samplers_update(void); + static void samplers_init(); + static void samplers_free(); + static void samplers_update(); protected: /** Return true on success. */ - bool init_internal(void) override; + bool init_internal() override; /** Return true on success. */ bool init_internal(GPUVertBuf *vbo) override; @@ -97,7 +97,7 @@ class GLTexture : public Texture { void ensure_mipmaps(int mip); void update_sub_direct_state_access( int mip, int offset[3], int extent[3], GLenum gl_format, GLenum gl_type, const void *data); - GPUFrameBuffer *framebuffer_get(void); + GPUFrameBuffer *framebuffer_get(); MEM_CXX_CLASS_ALLOC_FUNCS("GLTexture") }; |